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wh1sp3r

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Everything posted by wh1sp3r

  1. 1/ welding ? You can use ParentEntity for armor, weapons etc. 2/ PaintEntity command
  2. just redownload new updater for 2.31 in Download section
  3. I modified your code and add PaintEntity = crash with zero message. It contains your new dll.
  4. Hi Josh, Yes, it works .. i will check, what's wrong with my code now EDIT:try paint your emitter with .. for example smoke.mat from SDK It crashes, when i paint emittor
  5. Hello Josh, i still got same error. Message 0 and crash. I am using only one world at this moment, i will try it with another specialy for emitter. EDIT: if i use another world for emmiters .. no message, no error and no emitter visible
  6. when you make a game there will be more suitable computers ;-) hehe .. after .... few years.
  7. wh1sp3r

    value is nil

    yes Rick .. there are lots of mysteries in lua ... strange crashes, strange errors, strange object disappearng ..
  8. but why need to run LE on 2.0 SM cards ? i think .. 70%+ have SM3.0+ today, perhaps more .. It's a waste of time to develop engine for older systems
  9. SM 3.0 is just minimal .. why ? because he's using pixel shader's commands in vertex shader, which is allowed only in 3.0+ .. These commands are used to render terrain .. so it will be harder to remake it. ... so i think, It's possible to make it for SM2.0+ cards, but terrain and perhaps some posteffect won't work.
  10. please please please please please
  11. hehe, that's a good idea to join noncollision model with character controller you are able to apply forces ... i hate this workarounds ...
  12. what's a command eqvivalent for this C command ? thank you
  13. UpdateController has crouch as last parameter. parameters are (controller, flt angle, flt move, flt strafe, flt jump, flt maxacceleration, int iterations, int crouchmode) so, pass your variable to the last parameter
  14. ok, i made application for Agrror and he is happy hehe Here is, how it looks like B) User can click on Check updates, when new updates exists, it will ask you, if you want to update. Application on right side is for server. You can choose a folder, which will be synchronized with server and when It's done, updater knows about it. So, what you have in folder on HDD It's on server You can deselect folders, which you don't want to sync. It's using MD5 for checking, if files are different if anybody is interested, i will sell it for 9€ only i can modify it, as you want. Just contact me via PM.
  15. ok Agrror Application is done Now, I am working on Synctool for server You can select files, which you want update and it makes everything for you automaticly
  16. lol, yeah btw Lumooja, new updater is comming new features, hehe Rick: yeah, RakNet is good too, but Aggror wants a complete solution, so I am programming it as he exactly wants. I am doing my best now.
  17. Hey Aggror, turn MSN on ;-) we can talk about it --- I am rewriting my updater now .. it will use streamed downloading, so i can handle all things around and new server side client for making fileilst with MD5 checksum for reliable data.
  18. for an editor. When you draw few layers of texture, you can usually see a "circles" from tool (graphics should know) it would be nice to smooth all layers to have perfect blending, should be easy.
  19. hehehe at least, i know something new about history, lol fun has to be, while Josh is writing new vegetation :D
  20. look at console, what was loaded .. and compare it with or without models ;-) because in models folder, there could be a old material, which is loaded first than new one
  21. you have to work in your work not a write a code, lol
  22. why you are still asking Marleys Ghost ? :D
  23. doesn't matter .. programmers like FREEDOM
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