Work in Progress
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Leadwerks 3.3 Test
Work in Progress - Started by poison7797,
Just testing some weapons and characters in Leadwerks 3.3 -
Despair of ordinary men
Work in Progress - Started by Angelwolf,
Quick video of my shameless Doom clone in action. Have always loved Doom and Doom 2 and could never find another game just like the way it played. So here we are, I decided to give it a go and see what I could come up with using the Leadwerks engine!
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3D Ocean Technology (WIP 2)
Work in Progress - Started by Admin,
Second video of our work-in-progress 3D water. -
Tank battle arena (gameplay 2)
Work in Progress - Started by ValT,
Almost full remake of old good game :-) Supporting cooperative for 2 players. 2 gamepads or keyboard. Designed for PC.
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Deffered Water with fully gpu generated waves
Work in Progress - Started by klepto2,
an experimental noise based wave generation algo. Just running on the gpu, nor precalculations on the cpu. -
[Episode 1] Development of Fallen Legion
Work in Progress - Started by f13rce,
Please consider to like, comment or even subscribe If you have any questions, please feel free to ask. I will be reading all the comments!
Also please note that I'm currently on my laptop because my PC is having some troubles at the moment. The sound and graphics quality is a bit off then.
In case you're interested in smaller updates, I recommend going to the Facebook page of Fallen Legion: http://www.facebook.com/FallenLegionRPG
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Deffered Water WIP
Work in Progress - Started by klepto2,
a WIP from scratch base on jmonkeyengines water and the gamedev.net article : http://www.gamedev.net/page/reference/index.html/_/technical/graphics-programming-and-theory/rendering-water-as-a-post-process-effect-r2642 -
We have finally made it
Work in Progress - Started by Slastraf,
See utube desc for more.
This runs at 60 fps. Its a perlin noise based world generator in c++.
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Mecha Spider Foot Inverse Kinematics
Work in Progress - Started by Slastraf,
Inverse Kinematics in Leadwerks.
Procedural animation
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Built from Ruins Developer Video 3
Work in Progress - Started by nick.ace,
This is a small update video! It probably isn't as exciting as last video, but it shows some progress that's been made including some small bug fixes. Updates: -More of the soundtrack is in this video -The pause menu GUI has a major overhaul (will likely -
Extrem offroad: Sloped old road vs powerful jeep
Work in Progress - Started by Marcousik,
This is a demo for a future offroad game. It demonstrates what a typical offroad drive could be in this game.
It is a challenge for the driver to find a way on this broken road.
The player has to follow an old forgotten road, the nature has slowly begun to cover.
In the future, it supposed to let you deliver things to NPCs, win points on the road...
I plan to add mud, water physics and visual effect, sounds, music, buildings, NPCs, cars upgrades, repairing tools for broken pieces...
There will be no minimap, maybe a reduced map to get maximal immersion.
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Leadwerks 3.2 Indie Rotating 2D Shaders
Work in Progress - Started by Steam Community,
Modified the default 2D shaders to rotate rectangles, text, and images. Also added gradient to rectangles and text. -
Procedural animation spider
Work in Progress - Started by Slastraf,
This is a spider which walks in a responsive way to the ground.
Inverse Kinematics + regular animation
//edit
I will not be able to put the script for this online because nobody would understand it and I wanted to put it out as fast as possible, without over-engineering the code.
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