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    • Josh -
      This functionality is not yet implemented. It is a mistake that the style constant was included.
    • Xqzt_Nemesis -
      I was trying to use the Listbox style to allow for multiple selections but it doesn't look any different, is this feature not implemented yet?  
    • Josh -
      I think what I am going to do is have a separate shader family that uses the entity colors for texture scrolling on the UVW axes. So you can have per-entity texture scrolling / texture animation or per-entity colors, but not both at the same time.
    • reepblue -
      Make sure texture scrolling works too. I recall you implementing it a while back but I recall there being something off with it. It's been like 2 years so memory is a little fuzzy.
    • Josh -
      Good idea!
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