Einlander
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Topics posted by Einlander
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- 3 replies
- 2,056 views
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- 4 replies
- 2,111 views
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Water does not reflect vegitation.
By Einlander, in General Discussion
- Leadwerks
- vegitation
- (and 1 more)
- 2 replies
- 2,141 views
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- 2 replies
- 1,752 views
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- 1 reply
- 1,972 views
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Initial move of a texture-locked prefab shifts texture
By Einlander, in Leadwerks Engine Bug Reports
- Windows
- Textureing
- (and 2 more)
- 6 replies
- 3,704 views
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Terrain normals don't scale with diffuse, and texture is backwards
By Einlander, in Leadwerks Engine Bug Reports
- 7 replies
- 2,020 views
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- 4 replies
- 2,528 views
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- 4 replies
- 2,540 views
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- 2 replies
- 1,216 views
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- 1 reply
- 1,970 views
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Floating point drifting in editor after large moves or exceeding certian points in scene
By Einlander, in General Discussion
- 1 reply
- 1,471 views
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- 0 replies
- 1,287 views
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- 5 replies
- 2,193 views
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- 1 reply
- 1,556 views
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- 3 replies
- 1,556 views
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Fpsplayer.lua TakeDamage() and Hurt() treat death differently
By Einlander, in Leadwerks Engine Bug Reports
- 1 reply
- 2,360 views
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- 3 replies
- 2,005 views
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- 2 replies
- 1,488 views
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- 1 reply
- 1,771 views
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- 2 replies
- 2,037 views
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Collision types other than Character ignore subsequent triggers.
By Einlander, in Leadwerks Engine Bug Reports
- 2 replies
- 2,466 views
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- 2 replies
- 1,511 views
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- 0 replies
- 1,797 views
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- 3 replies
- 1,906 views