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How many games have been made by LW ?


Quast
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Making a game, even with LE 3 , supposes two things at least :

1 ) A very BIG MOTIVATION to finish and sell a game (and for courageous people, have a wish to deliver it in 6 months or a year)

2 ) Enought gaemplay and basic AI programming skills , or have a programmer and be in a team so

3 ) Abitlity to make good 3D art, or have some 3D artist and be in a team so

 

Alone it's possible for mobile.

For PC if you don't want to put years, you will have to concentrate on originality some style or level system that will asks less work than AAA games indeed :)

 

With LE2.5 you'll need good programmer skills and like that, and be able to dig and understand code examples.

LE 3 will bring the new dimension of a game framework, some sort of code to attach to entities if you work with Lua only so you'll be able to make a game by conding only the gameplay (not a framework and all entities and stuff management.)

You will even be able to make mobile games that asks for not so demanding 3D art as medium or big PC games, and mobile is the domain for small indie/retro games.

I have some mobile action, space, racing rpg games on my Itouch , and believe me they are really well made and addictive, with great presentation, good graphics could it be 2D or 3D.

No doubt mobile is some new evolution and it works, and you must just follow it (It just lacks a good joysticks, touch screen is not always good for some type of games).

 

Pure programmers will just have to find good ideas and could re use free 2D textures, free 3D stuff to make mobile games if they can have some good or special but good visual style.

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Stop toying and make games

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Guest Red Ocktober
So this mean NO GAMES yet !

oh god, all these years without any game, why ?,

 

yes... WHY, WHY, WHYYYYY!!!

 

1-

I think that one of the primary reasons is that the api was constantly changing... many devs spent lots of time and effort coding stuff that suddenly stopped working when the next update came... after a few times of going through this, many devs just got frustrated, and their efforts stalled... since 2.5, the api seems to have stablized...

 

2-

many of the devs here are more art centric types (as opposed to code monkey types), who have only a vague idea of what a game engine is... Leadwerks 2.x was not a game engine, but was a decent api with advanced rendering capabilities that was easy to build a "game engine" around... i think Leadwerks 3 will be closer to the "game engine" concept that many people expect...

 

3-

the original game plan looks like it has changed... scripting has been added, and has slowly become an integral part of the api... a graphical method of implementing logic has been promised for 3... the current Leadwerks is a vastly different animal from it's decendants... and L3 will be even more removed from what it started out as... this shifting of paradigms, and the way it was done, has made LW sort of a moving target... difficult for any substantial project to rely on... consistency is required for a project that's gonna take more than a few months of development...

 

 

the fact is though, that there have been a few playable games developed with Leadwerks... no AAA big time lalpaloozas... though... i think those are coming... seriously, it's gonna take a lil time, and Leadwerks 2 has on recently evolved to the point where it would be practical to target as a dev platform...

 

just my lil input...

 

--Mike

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So this mean NO GAMES yet !

oh god, all these years without any game, why ?, I thing if just the developer start a small game that will be great to show the power and the level of LW.

Yes there s Demos and some videos in YouTube but that is not enough, I want see what this engine present ? what can do more than other engines.

Do you comprehend English?

 

My job is to make tools you love, with the features you want, and performance you can't live without.

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http://uk.ign.com/articles/2012/08/23/hoodwink-review

The game have failed caus they don't have enought tested it and open some shor beta for feedback.

This has been some "Rush make and sell a game"

Could the game be short (1 hour to finish) and bad on gameplay; we can only admier their work and applause them to have succed in selling it.

Only few indie people success on finishing a complete game and selling it :)

Stop toying and make games

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http://uk.ign.com/articles/2012/08/23/hoodwink-review

The game have failed caus they don't have enought tested it and open some shor beta for feedback.

This has been some "Rush make and sell a game"

and you would know this how? You really might give people the benefit of the doubt before you play Judge and Jury

Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++

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Guest Red Ocktober

i have to join with Pixel in asking the same question, as i found this particular review to be mean spirited and myopic...

 

 

it's an indie game, not the product of a well funded team with an abundance of available tested logic behind it...

 

still and all... this is the sorta stuff you have to be prepared for when you put your game out there... but, an object post release assessment instead of a judgmental review would, in my opinion, be the better path to take... especially by people who consider themselves to be developers...

 

--Mike

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Yes, Leadwerks don't have many finished games as some another engines.

I agree with all guys here that saing Leadwerks2 is API for making your game engine.

 

Me myself came here with zero knowlege of game making (Blitz3D only, and little 3DSMAX). Till this years Leadwerks primary teach me how things must be done, on it amzing shaders.pak i realy get how GLSL works, and what things must have any game engine. Thanks Josh.

 

So this not stoped me before (working with lights tutorial is buy me smile.png ), i get it, and start lerning. And till this time it return all it cost to me in money (little not gaming projects), and much more in experience.

 

I can't say that i'm good game programmer now. But thise days i'm working on my own OpenGL4.2 visualisation API for medical research, in C++ from scratch, and it's all Leadwerks fault, i can't say that make such results without Leadwerks.

 

At last i can say - Leadwerks is very good engine for learning, and for thouse people ho like to make games, or something pretty render. Difenetley - it possible and fun to make good game with this, but me myself (and i think most part of us here) don't have enought patient for this and free time because of primary job.

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"Better" is big enemy of "good"

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http://uk.ign.com/ar...hoodwink-review

The game have failed caus they don't have enought tested it and open some shor beta for feedback.

This has been some "Rush make and sell a game"

Could the game be short (1 hour to finish) and bad on gameplay; we can only admier their work and applause them to have succed in selling it.

Only few indie people success on finishing a complete game and selling it smile.png

..game did just fine..trouble was related to design of the game itself, not tech. Slight issue with tech was people with intel cards and cards using shared memory where LE couldnt work. Having said that, it will be fixed in next episode where radical changes are made (gameplay design wise) and 1st episode will be redone and delivered for free for users who already purchased it..as for fail or not..numbers sold hitting 6 digit number(lower range of 6 digit numbers), so it prooves that LE is just fine..I have said many times here, LE2.x was very good to me..I said that with a serious reason behind such statement..

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We have nice proverb. "Who wants more and more has nothing." And that's a problem. Everyone wants great game with great graphic with great gameplay, which is running everywhere. I did a complete game, it was called The Ball Wars, i released it with source code on old forum. Even such a small game was not easy to do becuase i was learning c++ by programming that game. I am thinking about buying LE3, but only thinking ...if i buy LE3, The Balls wars will be first game i will make with proper programming and i will finish it. We are great community here, if you make a simple game, we can have fun playing it over internet :) just don't do ultra big projects you can't ever finish, lol.

-= Phenom II X4 965 3.4Ghz - ATI HD5870 - 6 GB DDR3 RAM - Windows 8 Pro 64x=-

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You can't really judge hoodwink as an example of leadwerks, as the main part of leadwerks used was the renderer. And the review gave graphics an 8/10...

Win7 64bit, Leadwerks SDK 2.5, Visual Studio 2012, 3DWS, 3ds Max, Photoshop CS5.

 

 

 

Life is too short to remove USB safely.

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http://uk.ign.com/ar...hoodwink-review

The game have failed caus they don't have enought tested it and open some shor beta for feedback.

This has been some "Rush make and sell a game"

Could the game be short (1 hour to finish) and bad on gameplay; we can only admier their work and applause them to have succed in selling it.

Only few indie people success on finishing a complete game and selling it smile.png

Groove..... Seriously stop talking about stuff you know **** about.... You always regurgitate the same rubbish all over the place when you really have nothing to show for yourself. You come here for a few months, waste peoples time with your stupid comments and know it all attitude. Then you bugger off for ages in search of another engine that will make your game for you with no effort whatsoever... only to return periodically to remind us all about how annoying you are... So what makes you think anyone is going to take you seriously this time?

 

You're words are cheap and insulting to those who have and are actually trying to make games. At least a lot of us aren't sitting on our asses hoping that LE3 is going to make everything super easy artist land.

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STS - Scarlet Thread Studios

AKA: Engineer Ken

 

Fact: Game Development is hard... very bloody hard.. If you are not prepared to accept that.. Please give up now!

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Some of use are using Leadwerks for things other than games wink.png I have been asked for client access to our CAD systems from just about every platform. Leadwerks 3 will enable this and more.

 

Robin

Programmer , Intel Quad core, NVIDIA GeForce GT 220, Windows 7 Pro, Galaxy Tab 2 ( 7" and 10"), LE2,LE3,3DWS

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I think you need to go back and read through this thread again if you are asking these questions! For one, LE2 has only been stable for the last two years or so and secondly it has a relatively small following compared to some of the bigger engines out there.

??

Have you made a game before, in which case how long did it take you and what engine did you use? There is no game engine as such with Leadwerks Engine 2, it's a game engine API, so you first need to write your game engine.

I didn't made any game, yes i use some free engines before and I try to do something but I hate my self, so I decide to transfer to really engines that give me good chance to make something that helping me to upgrade my experiments in designs, also get something new to do in my life.

So i decide to make games by PS,it not really game but you can say it's kind of game made by photshop. the first one was great people love it and other hate it not only the game but also me ^-^.

------

the second one I spent over 2 months thinking and working but at end no one could solve it until now.

------

Either way, there are sufficient mini games to show what its capable of, I don't see why you would need them to be full games or even published to deduce the general flavour of what's possible and what's not with LE2.

Yes i know how hard to make a game with new idea new things, but all what i want is my to get more information, why this, why that, can do this or that. this help me to knows more about LW. //To see how far can LW make my game done//

-------------

@Quast: Why you need games to see whats possible ?

Make your own image of the engine by using the demo/engine.

thats what i try to do, make good picture of LW in my mind

I dont care how much games made with Leadwerks because it doesnt give me anything. I like the engine and the community, when i got a question, i always get friendly and reasonable answers. What you want more ?

some answers that's all

like can LW make games like that on PS1 ?

--------------

Do you comprehend English?

Yes ph34r.png

-------------

 

Yes, Leadwerks don't have many finished games as some another engines.

I agree with all guys here that saing Leadwerks2 is API for making your game engine.

 

Me myself came here with zero knowlege of game making (Blitz3D only, and little 3DSMAX). Till this years Leadwerks primary teach me how things must be done, on it amzing shaders.pak i realy get how GLSL works, and what things must have any game engine. Thanks Josh.

 

So this not stoped me before (working with lights tutorial is buy me smile.png ), i get it, and start lerning. And till this time it return all it cost to me in money (little not gaming projects), and much more in experience.

 

I can't say that i'm good game programmer now. But thise days i'm working on my own OpenGL4.2 visualisation API for medical research, in C++ from scratch, and it's all Leadwerks fault, i can't say that make such results without Leadwerks.

 

At last i can say - Leadwerks is very good engine for learning, and for thouse people ho like to make games, or something pretty render. Difenetley - it possible and fun to make good game with this, but me myself (and i think most part of us here) don't have enought patient for this and free time because of primary job.

thank you for you'r honest

I hope that LW3 will make one big jump

---------------

I don't often say this, but what a ****. Just shut up and make something.

Ok what that think ? what kind ?.

don't do something that you are not intrusting in it, because you just losing you'r time like other.

LW giving you good things so try to make something better not just sitting and eating and then game not complete !!.

I know LW is good because i tried free engines and saw how ***** they are.

Old / 22.

Like / Design - Photoshop CS3.

Marred / Not Yet.

What I'm doing now / Testing Games and Engines - Working for my Future - Sleeping

---------------------------------------

Please if you don't understand me don't hate me, I'm still learning

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OK, thanks for the feedback Quast. If you have any further question then just ask. In the meantime have a play around with the demo version and see how you get on. There are the tutorials too and a good guide to the engine. There is a lot to learn about game development. I've been playing with game design for 3 years now (in my spare time) and I'm still learning. Have fun and I hope you decide to join our community and become a licensed Leadwerks user :)

 

Yes, LE2 is quite capable of making PS1 quality games. With a full team of programmers and artists it would be possible to make a quality AAA game but that's unlikely to ever happen. LE3 is soon to be released and offers a different approach and cross platform capability. Although its not fully featured yet we are told that will follow.

 

Your games/puzzles look interesting, I'll take a longer look at those!

Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++

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So i decide to make games by PS,it not really game but you can say it's kind of game made by photshop. the first one was great people love it and other hate it not only the game but also me ^-^.

the second one I spent over 2 months thinking and working but at end no one could solve it until now.

Not sure what to think about this, but the two links you gave there, are links to 'adult' (=p**n) adds. Unless you made these 'games'? blink.pngohmy.png

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ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3

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You talking about Playstation 1 ?

 

if (answer == yes)

{

I got actually an Playstation 3 (for some games only ,uncharted, final fantasy, god of war, (last of us) etc.) and i got better graphics quality in LE2.5 then they PS3 now.

}

Graphics not my primary, what i really care about is control,speed,effect,also the size of the game when i finish it.

-------------------------

Not sure what to think about this, but the two links you gave there, are links to 'adult' (=p**n) adds. Unless you made these 'games'? blink.pngohmy.png

I didn't see it i'm sorry guy, im using FF browser with block ads thats way i didn't see this porn ads sad.png

please delete it please

-------------------------

lol wtf classic. Is this a "smart" bot or something smile.png

I'm really sorry sad.png

Old / 22.

Like / Design - Photoshop CS3.

Marred / Not Yet.

What I'm doing now / Testing Games and Engines - Working for my Future - Sleeping

---------------------------------------

Please if you don't understand me don't hate me, I'm still learning

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