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Guppy

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Everything posted by Guppy

  1. The android forum is "protected" - kickstarter backers cant see it. At any rate it seems you were right - Josh decided to kill off android support
  2. In this case the 0 is important aswell ( previous version was 2.69 )
  3. *Super Ninja bump* Could we maybe pin this ?
  4. http://www.leadwerks.com/werkspace/topic/7091-unofficial-leadwerks-3-faq/page__hl__faq
  5. Even if it didn't have it builtin packages have been auto installing dependencies for the past 17 years or so.
  6. @gamecreater: is is that easy - if you start from a copyright protected work ( everything that doesn't explicitly state otherwise is automatically protected by copyright btw ) the your committing a copyright violation. Now you may be able to change it so much that it becomes impractical to prove, but your treading dangeours waters. If you just look at a model and get inspired to created one that is virtually identical then that's plagiarism - which isn't in it self illegal even though most people frown upon it ( google "zynga plagiarism" ), do note however that this doesn't mean you can just plagerise and feel safe, because if your work of art can be shown to cause "brand confusion"1 ( see LEGO vs the "0937" bricks ). It doesn't even have to be very close copies to fall for the "brand confusion" eg. if you created a jump and run game featuring a plummer it wouldn't matter much if it was a AAA game featuring a plummer that was photo realistic you would still have to remove the game and pay nintendo damages ( should they choose to sue you ). Hasbro is perhaps one of the most agressive companies in this regards - they have no problem suing the pants off indie devs making a nonproffit tribute to original pacman. ( Ironic as their "Kre-O" bricks are almost indistinguishable from LEGO bricks ) Well that got very long winded - exec. sumary / tldr; Don't base your assets off anything that isn't public domain or has a license that explicitly allows you to create derivative works ( eg. CC- style licences ). 1) I don't know the legal term in english - bascially it's to protect people from mooching off your customer goodwill
  7. His "lets build" series is also quite good
  8. @Dude: If you steal a car an paint it red does that make it your car?
  9. I wrote hxxp because the link got swallowed guess that it doesn't like links to playlists ( there are 6 related videos )
  10. Spotted this on gamedev and figured it would be interesting to people here hxxp://www.youtube.com/watch?v=aw6Vi-_hwy0&feature=share&list=PLW3Zl3wyJwWMpFSRpeMmSBGDShbkiV1Cq btw - how do you embed youtube videos/playlists on this forum? okay it even nixes urls oO
  11. Blender is at times downrigth counter intuitive so to get any work done you need to build muscle memory, start here and just repeat until your fingers start moving on their own when you want to do something. http://cgcookie.com/blender/cgc-courses/blender-basics-introduction-for-beginners/ after that knock your self out by googleing videos and/or visiting the store http://www.blender3d.org/e-shop/default_dvds.php One very good dvd that's sadly now sold out is the "Low Poly Character Training" from cgcookie.com - you may be able to find it used, but supposedly it's available to citizens members so a 1 month membership may be the better deal. ( and no I aint selling my copy, I still use it as reference from time to time )
  12. Perhaps a few words on why you chose Sculprtis (windows/mac only) over the alternatives ? I've never used anything except blenders built in sculpting mode - which after the introduction of dynamic topology is pure love, but I'm curious about the alternatives.
  13. Hopefully the "assert failed" has a bit more information than that, the assert macro basically means "make sure that x is true, if not then die"
  14. Ideally it should have placeholders for the non-free you dont have so you can actually load a map
  15. While that is nifty I was aiming for encrypted containers, dont suppose I can teach package new tricks?
  16. This, very much this. Though I'd also like to somehow be able to extend the built in classes either by replacing them entirely or some kind of hook system. Not all of us are unwashed religious nut jobs like stallman!
  17. Bumping this hoping for an answer in time for the c++ release Bascially what I want is to create a class VirtualFileSystem:FileSystem http://www.leadwerks.com/werkspace/page/documentation/_/command-reference/filesystem/ And then force leadwerks to use that instead
  18. As for competitors stealing the source code, UDK4 has full sourcecode on git hub for $10 - so clearly that's one company that thinks the potential feed back outweighs the risk of theft
  19. You can also just use blender https://www.youtube.com/results?search_query=blender%20sapling%20tutorial&sm=12
  20. You must be new to linux, the major reason people switch distros is for technical differences - such as default/supported DE, package system and release method. Usually the first reason they switch is the DE - having seen somebody else using something different they liked or simply having too much trouble adjusting to their current. As for the whole "omg the software I'm using is dying" - that's the beauty of opensource, you can simply buckle up and maintain it your self ( or use money to make somebody else interested in doing it ). (and yes you can make money off of opensource, there are plenty of companies doing this - hell my dayjob is working for such a company )
  21. Josh *hopes* to have it out soon, barring anything unforeseen - should something like that happen he will push back the date ( as has already happened, it was originally planned for Dec 2013 ). So to answer the question; There is no release date set, it will be released when Josh feels it's of a quality ready to release - or more succinctly "When is done" Which has become somewhat of a motto for a large software developer.
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