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shadmar

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Blog Comments posted by shadmar

  1. I've found that gs is mostly usable for billboards or fans of grass.

    You emit typically 3-12 new verts per vertex on geometry you are shading.

     

    some grass on a mesh:

    http://steamcommunity.com/sharedfiles/filedetails/?id=269191666

     

    trees on terrain, closest ones are just instanced models, but the far ones are billboards done on the gs.

    http://steamcommunity.com/sharedfiles/filedetails/?id=275631982

    http://steamcommunity.com/sharedfiles/filedetails/?id=284435423

    • Upvote 2
  2. I have same problem as Imchasinyou - scene is all black (except under water) until I press F11 to show fps. This is on a new blank map with just terrain and player.

     

    Setting water mode to false and it seems to display ok again except without the water of course.

     

    https://www.dropbox.com/s/qn8k42d8v5r9wyt/waterbug.jpg?dl=0

     

    Edit: also tested with no terrain and just one box instead to stand on - same problem.

     

    Quick workaround:

    In App.lua add after self.world:Render()

     

    self.context:SetColor(1,1,1,1)

    • Upvote 1
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