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AggrorJorn

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Everything posted by AggrorJorn

  1. Something that I always hated with the KeyDown and KeyHit, was that if you use them in multiple scripts, they can give back different results since they could have been used in a different script. I think I had similar problems with mouse Hit as well, but I am not sure. So for instance you have two scripts, both check for the space bar hit. Script 1 says that the spacebar has been hit, but script 2 says it has not been hit. That is because Leadwerks sets a 'hasBeenHit' flag to false once you have requested it in script 1.
  2. You can either use the firepit light or the cage light used in the AI demo map (above the monsters door).
  3. When you debug the game, can you see that the raycast actually sets a new point where the player needs to go? Does the raycast pick at all? Verify which position the raycast picks. Just some ideas. Can't the script right now.
  4. Are you by any chance following the saturn tutorial project? Because the issue there is that you hit a place, which triggers a re-positioning. However, on the player script, the hurt function is triggered, causing the player to die as well.
  5. Thats unfortenately not supported. This has been requested long ago so I wouldn't count on it being in the engine anytime soon.
  6. Would love to be able to sell scripts or game tenplates.
  7. At the time of making these tutorials, you could retrieve the context from App. The standard main script has changed since then: Replace self.screenWidth = App.context:GetWidth() You can also get the context like this: self.screenWidth = Context:GetCurrent():GetWidth()
  8. These are great articles. Would you mind If they are added to the wiki?
  9. The second link Thirsy Panter posted shows how to create a skybox from 6 images. http://www.leadwerks.com/werkspace/page/tutorials/_/textures-r6#section3.7.2
  10. I couldn't take it any longer so I reinstalled windows 10. (A fast installation by the way). So Leadwerks is running again. So far so good.
  11. Thanks but I am creating my own API where I need the tool for, not the Leadwerks API.
  12. Can anybody recommend a tool for creating CHM/Offline documentation? I am currently working with a PDF file which is just not that useful when dealing with API and code snippets. Another possibility would creating an offline website like a wiki or custom website, but CHM would be nice too. All your thoughts are are welcome.
  13. AggrorJorn

    Slight Rebrand

    If you see the topics in the steam discussion then it makes sense to rename the indie edition to just 'leadwerks engine'. That solves a lot of confusion. I would also communicate this discission via email. The more people using the proper term, the better.
  14. Does your game actually stop running? Might be realted to this: http://www.leadwerks.com/werkspace/topic/13544-v36-after-some-work-ofter-this-error-comes-up-failed-to-load-texture/
  15. I don't know how the player prefab looks like these days, but is it possible that you need to link the camera to the player script. Can you post a screen shot of your scene hierarchy and a screenshot of your player prefab settings? Is there a camera in your scene?
  16. Well I have been holding of to do a clean install of windows 10 (instead of the update from windows 7 I have now.). Guess I'' try that next.
  17. Yep, I created a new admin. Reinstalled Steam (as it was installed per user and not available to other users) Command prompt tasklist tells me that there are 2 Leadwerks process active: 1 master and 1 child. Process explorer says both these process can't be shutdown because I have no access to them. Taskkill with PID and /f (forced) says also something different: the processes are currently not running and can't shutdown. So we have: Both process are active: Tasklist and steam Both process are active but you have no access: process explorer Both process are not active and thus can't be shutdown: taskkill.
  18. Unbelievable. I managed to solve the problem last night by copying all my data (800 GB) from my second harddisk (for games, development and programs) to a third harddisk. I then formatted the second hard disk, reinstalled steam and restored all my data. Leadwerks fnnally started normally again. Unfortunately my victory was really short. Just started my computer to do some actual work and I have the same problem again: 'Leadwerks is already running'. The process is once again not in task explorer and I can't delete Leadwerks since its already running.
  19. Awesome article. If you have the time I would love to know more. I also added this blog as reference for shader programming in the community wiki: http://leadwerks.wikidot.com/wiki:article-tutorials
  20. Leadwerks nor steam is autostarted by booting my computer. Hopefully this is a Steam issue that can get resolved quickly. Something worth mentioning is that I am participating in the Steam beta branch. Switching to the default branch doesn't affect the issue though.
  21. It's coming along nicely. Good job.
  22. I have resorted to cleaning up the register by hand as well using tools like process explorer and process hacker. The leadwerks process that is present is both running and not running. I do not have permission to do anything against the process (as administrator). Reinstalling steam and locking my self out from via Steam guard has not affected the issue. Last thing to try is reinstalling windows, which I am not going to do atm. So no Leadwerks for me for a while.
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