Jump to content

dennis

Members
  • Posts

    469
  • Joined

  • Last visited

Everything posted by dennis

  1. that would be great in so many ways. but isn't there another option to achieve this ?
  2. hi guys how can I add glow maps / emission maps to my materials? I tried to use shadmar's shader. but that didn't work. because the OpenGL 2 fact. cheers,
  3. I would say just normal fluid simulations. as in leadwerks 2. because from there you can modify it to oceans
  4. I would say water or networking.
  5. I've attached the .map file in an dropbox folder: https://www.dropbox.com/sh/hzlyw40we0rlmsh/AODHyj22UK I don't know if you need any textures or what so ever to reproduce this error ? If so please let me know.
  6. Hi, Since the update I've got a problem when creating an light. When I add one inside the editor, it will be drawn, and it will be shown. at the moment I run the debug it won't show up. why? Example 1: Example 2:
  7. When I press the update button it goes like: " Failed to copy folder "Models" to project directory. why? where does it need to be copied from?
  8. Hey all, I've got an problem, when I want to debug or run my game directly from the editor. it gives me the problem: "map file version 17 is not supported" I opened my project in VS2010 and build the solution, unfortunately I still got the same problem. it won't let me run the game. How can I fix this? Cheers and thanks in common. Dennis
  9. it crashes when I generate a terrain. Exeption_Acces_violation. how to fix this problem? I'm using windows 7, AMD radeon 7520G
  10. You are my hero! worked like a charm
  11. Thankyou. But still doesn't work. also I don't have the alpha test option you got there.
  12. Hello guys, I have been working on my project recently. And now I wanted to add windows. that part worked for me. but now the problem is that when you see trough it, some parts of my map disappear. Someone know how to solve this ? Thanks in common. Dennis.
  13. the answer is very simple. yes you can. But you need to integrate it yourself
  14. what about sony ? with Playstation 4 on the list... very many new users. and playstation is very powerfull
  15. dennis

    New Update Available

    APU will crysis 3 I'm using it when I'm on accu. really good performance!
  16. it would be awesome if we can name the sequences ourselves. as like: walk, idle etc. it makes your code more over-watchable .
  17. GO JOSH! amazing work! I have waited for this haha. How's development going and will we be able to import our LE2 terrain? or at least the raw file ?
  18. I know that is true, but still. it all started with PC and now it's almost fully based on mobile devices (which all will have Quad core CPU and high end graphics cards eventually) it's just a matter of time till mobile devices are even more powerful as PC. so why making it all mobile supported (in graphics terms). people who say: 'that isn't going to happen' are just hypocrites, because in the 70's they said: 'mobile devices are never going to happen' and look what we achieved now a days. btw sorry for my English, it has been a long time.
  19. Am I the only one who's thinking that LE3 is focused too much on mobile development? because all updates I see are some updates like: mobile update enhancement or something like that. the core of gaming is an PC (in my opinion) and right now... all the effort is taken too the mobile and tablet world. Why?
×
×
  • Create New...