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GLTF animation
Work in Progress - Started by Steam Community,
Original model here: https://sketchfab.com/3d-models/cyber-warrior-86f58bf5151c410facacf0ed6a2ebd53 -
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Josh vs. Spidermonkey in VR
Work in Progress - Started by Steam Community,
First pass at OpenVR implementation in Leadwerks with HTC Vive. -
Consume prototype
Work in Progress - Started by Steam Community,
Week one of my personal Sunday afternoon game jam session. Basic core mechanic of "whack-a-mole" is complete but UI, and place holder artwork is incomplete. -
OtherSide
Work in Progress - Started by Angelwolf,
A short clip of the introduction scene to my new project: OtherSide -
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Damage numbers
Work in Progress - Started by Steam Community,
Workshop - http://steamcommunity.com/sharedfiles/filedetails/?id=404088984 -
GPU Accelerated Character Customization
Work in Progress - Started by nick.ace,
Just some tech demo-type thing I've been experimenting with to allow for some more efficient character customization -
Day Night cycle
Work in Progress - Started by shadmar,
Preetham + procedural stars and clouds on pure gpu. -
Terrain tessellation - wireframe
Work in Progress - Started by Steam Community,
Using tessellation for terrain rendering (WIP) -
Leadwerks MonsterVSPlayerTutorial
Work in Progress - Started by Steam Community,
Setting up a simple floor, player and a crawler in Leadwerks. Building a NavMesh for crawler to track and attack player. -