Jump to content

Consume prototype

Views: 728 | Comments: 0   


Week one of my personal Sunday afternoon game jam session. Basic core mechanic of "whack-a-mole" is complete but UI, and place holder artwork is incomplete.
 Share


User Feedback


There are no comments to display.



Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Write a comment

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...