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LeadwerksENetLua Network Test
Work in Progress - Started by Steam Community,
Using ENet, exposed to Leadwerks' lua engine and communicating with a local win console app server. Basic chat system and entity movement implemented. -
Leadwerks 3.5 Indie Drawing 2D Polygons
Work in Progress - Started by Steam Community,
Playing around with creating regular and star polygons with geometry shaders by using context:Plot(x,y) to determine polygon center. -
Leadwerks 3.5 Indie Curved Text
Work in Progress - Started by Steam Community,
Initial attempt at curved text. Need to space letters based on letter width and in relation to length of the curve. -
Leadwerks 3.5 Indie Rotating 2D Shader II
Work in Progress - Started by Steam Community,
Playing with the DrawRect() command in Leadwerks with a shader that rotates the squares about a specified pivot position with some new gradient options. Had to remake since I managed to delete majority of my shaders from last year. :( -
Legos
Work in Progress - Started by Masterxilo,
Check out this video's YouTube channel for more info. -
Aerrora
Work in Progress - Started by Steam Community,
Check out this video's YouTube channel for more info. -
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Universal - The Game Dev Update 2 The Hanger
Work in Progress - Started by Steam Community,
The hanger is one of the small hangers planner for this project and is in its prototype stage. This is a small video showing the first look at it before it is finalized, there are still details left to put on to the hanger but it gives you the general loo -
AI in Leadwerks Patrol Points
Work in Progress - Started by Steam Community,
This is a video tutorial that is supposed to compliment my written tutorial. -
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Leadwerks 3 2 Indie X-RAY Shader
Work in Progress - Started by macklebee,
Drawing character's normal map texture as the x-ray visual. Having to render an extra world since depth cannot be grabbed from context. -