-
Deffered Water WIP
Work in Progress - Started by klepto2,
a WIP from scratch base on jmonkeyengines water and the gamedev.net article : http://www.gamedev.net/page/reference/index.html/_/technical/graphics-programming-and-theory/rendering-water-as-a-post-process-effect-r2642 -
Leadwerks 3.2 Indie Rotating 2D Shaders
Work in Progress - Started by Steam Community,
Modified the default 2D shaders to rotate rectangles, text, and images. Also added gradient to rectangles and text. -
-
-
Built from Ruins Developer Video 2
Work in Progress - Started by nick.ace,
Stealth mechanics, improved graphics, and a dog! -
Tutorial Easy Character Creation
Work in Progress - Started by nick.ace,
This is a video of a tutorial for easy character development. -
-
Leadwerks 3 2 Indie X-RAY Shader
Work in Progress - Started by macklebee,
Drawing character's normal map texture as the x-ray visual. Having to render an extra world since depth cannot be grabbed from context. -
Endless Light. Teaser. The Planet.
Work in Progress - Started by Steam Community,
I made this with Leadwerks Game Engine! You can find our project "Endless Light" on IndieGoGo: http://igg.me/p/796410/x/6407803 -
-
Terrain tessellation - textured
Work in Progress - Started by Steam Community,
Experimenting with OpenGL4 tessellation for terrain rendering -
Leadwerks MonsterVSPlayerTutorial
Work in Progress - Started by Steam Community,
Setting up a simple floor, player and a crawler in Leadwerks. Building a NavMesh for crawler to track and attack player.