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Base Player Improvements
Work in Progress - Started by reepblue,
I pretty much took my base player code and added a ton of functionality such as soundscapes, HUD features, Input Glyphs, and more.
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Basic FMOD Implementation in Cyclone
Work in Progress - Started by reepblue,
Steam: *Coming Soon* itch.io Page: https://reepblue.itch.io/cyclone Discord: https://discord.gg/Hh7Ss9fWaW Blog Post about it: https://www.ultraengine.com/community/blogs/entry/2732-leadwerks-fmod-studio/ This video shows basic implementation of FMOD being implemented in Cyclone/Leadwerks Game Engine. It's still a work in progress but the groundwork is done.
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Mud and tire effects (with shader)
Work in Progress - Started by Marcousik,
I'm really happy about this
At the moment the effect is only applied at the one tire forward right of the truck.
It seems the mud is moving with the tire.
Thx and credit @havenphillip for basis shader
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UltraEngine Geometry test
Work in Progress - Started by Alienhead,
A little test I put together to see how much Geometry i could throw at UltraEngine before it started showing any slowdown. Well i completed the entire scene and UltraEngine was still pounding away, this is an amazing engine guys. I 100% suggest you check it out if your into game dev. https://www.ultraengine.com/
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Leadwerks 5 beta navmesh pathfinding implementation
Work in Progress - Started by Admin,
Demonstrates use of two different navmeshes to combine characters of different scales, with interaction. -
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Marble Adventure in the Land of Highly Reflective Surfaces
Work in Progress - Started by Admin,
Just messing around with some real-time reflections from Igor: http://steamcommunity.com/sharedfiles/filedetails/?id=414422238. -
Transparency and Refraction (Part 2)
Work in Progress - Started by Admin,
This video is outdated and comes from a very old version of our software, but it is being left up because it is interesting to see the progress since then.
This lesson will show how to render alpha blending in a second pass, and how this approach can be easily extended to render refraction effects.
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3D World Studio training - Introduction
Work in Progress - Started by Admin,
This video will introduce you to the 3D World Studio editor and show basic aspects of the interface.