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GI specular with latency
Work in Progress - Started by Josh,
I spread the GI calculation out over several frames and interpolated between the last two updates. This provides a pretty smooth transition while keeping the GPU load very light. This is running on a GEForce 1660.
Music by white bat audio: https://www.youtube.com/watch?v=KdXBDpB1hAY
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Weekend Workshop #12
Streams and Events - Started by Josh,
In this episode we review the week's progress and discuss some proposed revisions to the asset pipeline.
4-13-24.zip
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Introduction to Ultra Engine API
Work in Progress - Started by Josh,
Here are some of the new API features you will find in Ultra Engine.
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Multi-size Navmesh
Work in Progress - Started by Admin,
Demonstrates use of two different navmeshes to combine characters of different scales, with interaction. -
Robotic Arm VR Prototype
Work in Progress - Started by Admin,
We have no connection to Team Fortress 2 or Source Engine, despite what YouTube is showing below. This is a demonstration of our robotic arm prototype with ... -
Between The Realities - Official Trailer
Games - Started by adams-antology,
Warning! Pre-Beta Footage!
Between The Realities is an indie game in the genre of first-person shooter, which is being developed by our creative association Antology Games Studio. At the moment the game is in active development at the pre-beta stage, the release is expected in the fall 2019. Our project is entirely inspired by oldschool shooters, such as Blood and Kingpin: Life of Crime.
Annotation:
Another reality. Another vision of good and evil. Once there was a war that destroyed a great civilization. Now there is only one city in middle of the Void. Target City. City of angels, who betrayed Creator's ideals and control this place with their mysterious cult. But that was before, because tonight everything will change. A man named Jonathan is a chosen one, who was sent to this city by the Creator to bring a freedom to all humanity... And only one angel, who stayed on the right side, will help him to fight off the dark invaders. They will win back this world. Together.
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Anesthetic
Work in Progress - Started by Genebris,
Very fast and difficult arena FPS where the goal is to kill as many enemies as you can until you are dead. Collect ammo and health pickups to stay alive longer.
Features:
Bunny hopping and wall jumping 3 weapons: Anesthetic. Shotgun and Firework. Firework's rocket inherits a percentage of your speed when launched 2 types of enemies: mele and archers Steam leaderboards Painkiller OST a.k.a. "The best music in games" by Mech