Jump to content

Work in Progress

  1. Mecha Spider Foot Inverse Kinematics  

    Inverse Kinematics in Leadwerks.
    Procedural animation
  2. Ocean Rendering System (WIP) for Leadwerks.  

    A WIP Ocean system for Leadwerks 4 and later for UltraEngine. Features: FFT - Waves (calculated with compute shaders), Reflection, Refraction, Compatibility with the whole lighting system of Leadwerks. You can see that the ocean is affected by multiple light sources.
     
    [Edit:]
    Posted a video about the air to water transition, in the upper left you can also see a current prototype of a realtime shore direction shader, which creates a flowmap for the shore foams and later waves. 
     
  3. Leadwerks - Just cant get rid of the trash  

    Just a useless map I made after 3 days of having the engine. Can't seem to get rid of the trash though...
  4. We have finally made it  

    See utube desc for more.
    This runs at 60 fps. Its a perlin noise based world generator in c++.
  5. Cyclone Wall Launch Auto-Look  

    The camera will now automatically point towards the direction of the launch with wall Cyclones.
  6. My Guns  

    A bunch of guns I made with Leadwerks and these will soon be selling.
  7. Leadwerks 5 performance test: 100,000 boxes  

    The new multithreaded renderer is able to efficiently manage tens of thousands of objects in real-time. This test runs at 100-400 frames per second on Intel ...
  8. Tractor model with trailer attached, offroad demo  

    Testing the trailer feature for Offraod game project,
    Made with the game engine Leadwerks 4.6,
    Credits Models (Many thx for authors) :
    - "Tractor - Farmer's Best Friend" (https://skfb.ly/6RPNK) by 3dsofsan is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b...).
    - "Car Trailer "the Chariot" (free download)" (https://skfb.ly/on8DR) by KrStolorz is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/b...).
    Enjoy watching!
  9. 100 characters with unique animations  

    Here is a test with 100 characters, all with unique animations. I expect the final version to support thousands of characters.
  10. Streaming Terrain WIP  

    Solved a lot of small problems and the whole system is actually working pretty nicely!
  11. Voxel Raytracing WIP  

    Fast Voxel Raytracing
  12. Fast Voxel Raytracing  

    Fast Voxel Raytracing
×
×
  • Create New...