Jump to content

Editor is freezing


Andy90
 Share

Recommended Posts

I left the Steam and standalone running for an hours while I went to lunch. Came back and everything was normal.

My job is to make tools you love, with the features you want, and performance you can't live without.

Link to comment
Share on other sites

I've experienced this as well, it happens after as short as a few minutes with the focus on another window. Sometimes trying to minimize and maximize the editor window will wake it up, sometimes it seems to do it on its own after a bit of time.

  • Upvote 3
Link to comment
Share on other sites

I've had this happen aswell, happens sometimes when i've been at another app for a while, can't make it consistently happen tho. I'm on Win11 which might be a factor. there was an update this week and i might have seen it happen in another app, tho im not sure.

Link to comment
Share on other sites

I can confirm the same thing, when I am coding in visual Code, and I go back to the editor it is frozen, it does not respond anywhere, I have to restart it.

When it happens to me I make a video.

Mars.jpg.89ab63a64eebc1f5ada0ab82b66a1f8c.jpg

 

 

Link to comment
Share on other sites

17 hours ago, Josh said:

Is this only happening with the Steam build? Has anyone experienced this with the standalone?
https://steamcommunity.com/discussions/forum/1/3430075523240630574/

I only used the standalone and never had a crash, I can try using the Steam version and see if I have the issue. 

Cyclone - Ultra Game System - Component PreprocessorTex2TGA - Darkness Awaits Template (Leadwerks)

If you like my work, consider supporting me on Patreon!

Link to comment
Share on other sites

When the application is dormant, SteamAPI_RunCallbacks() does not get called for however long it is sitting there. If this is a Steam-exclusive problem then I am thinking maybe this function performs actions based on time elapsed, so it is called after a long pause it performs some kind of tasks that take a long time, causing the program to stop responding.

My job is to make tools you love, with the features you want, and performance you can't live without.

Link to comment
Share on other sites

The latest build on Steam adds a timer that ticks once every second. This causes the program to not sit idly for long periods of time, and will cause the Steam_runcallbacks function to be called periodically.

My job is to make tools you love, with the features you want, and performance you can't live without.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...