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Gta 5 has a Concave terrain


Vida Marcell
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I can tell just by looking at it, they are using a horizontal displacement map to push the terrain vertices out to make that cliff.

I showed this a few years ago and it got a big yawn from you guys:

engine_terrain.jpg

My job is to make tools you love, with the features you want, and performance you can't live without.

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9 hours ago, Vida Marcell said:

Do Leadwerks Support it? it would be great.

No but I can add this into Ultra at some point if there is interest. I just have to change the way the collision works to handle the overhangs.

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My job is to make tools you love, with the features you want, and performance you can't live without.

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