For my project (http://leadwerks.com/werkspace/index.php?/blog/12/entry-449-the-world-trade-center-project/) I'm having to work in Feet and Inches for accuracy, which of course produces some odd numbers for the placement of these meshes.
At the moment the editor only supports 2 decimal places for all text fields including the position coordinates, while the scene files themselves appear to support 10 figures, which is more than enough.
It's very important for me to be able to set my grid size to 1 foot, which is 0.3048 meters. As with grid snapping enabled this would allow me to drop most my assets in and fit them together perfectly. I also need to be able to change the coordinates of many meshes to figures with more than 2 decimal places. This would be a massive time saver.
The only workaround for the time being is for me to open the scene files in notepad, then proceed to find the correct meshes and enter in the correct coordinates. However this is quickly becoming unworkable with large scenes with many instanced meshes. It's becoming very hard to judge which meshes are which and is wasting hours of my time that I could be spending on making assets. Not only would being able to use more decimal places in the editor to allow me to set grid snapping to 1 foot and mean I wouldn't have to type coordinates in for every mesh, but it would also make it much much easier for me to enter coordinates when it was needed.
I wouldn't normally write so much for such a simple feature request, but I felt it was needed in order to convey how important this was for me. Can you give me any hope for this being changed any time soon?