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Sooshi

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Everything posted by Sooshi

  1. leadwerks is definetely user friendly for sure..
  2. awsome dude, cant wait..
  3. Exactly, plus the community is amazing with already extremely talented artists. Some of the best I have ever seen..
  4. is this still in development?
  5. Sooshi

    Skybox

    Dude I cannot wait to see, I am very interested based off of what you have said. Plus I am the biggest Fallout 3 fan...please keep the forums updated because I am interested.
  6. Sooshi

    Skybox

    Thats an awsome setting for a game dude. I really want to see more of your game, please tell me its a fantasy RPG...
  7. the bridge and the brick wall textures are really good, I can see you added several layers of texture detail for them. Good Job Dave Lee.
  8. Sooshi

    horror game story

    Horror game. I drew a concept of a potential character in the Horror game universe that is locked away in the Black Water Asylum known as "The Psychopath". Even though a lunatic, is a character who knows a lot of information as to why Matt Field has the strange dreams and visions...
  9. Sooshi

    Skybox

    here is an idea to enhance that pic of the moon....the moons color is a bright orange and yellow tint. Throw an ambient light in the scene with a hue that is in between those colors and turn its intensity way down. It will look awsome...
  10. Sooshi

    Skybox

    thats an awsome moon dude, im diggin it...
  11. Sooshi

    horror game story

    hey I have a couple of concepts for you guys..
  12. The real question is, are you interested in knowing? If not, then you shouldnt worry yourself about it.
  13. found what I needed to record with great framerate and crystal clear resolution for the first upcoming trailer for my game, yay..
  14. Hey again everyone, a little update... I have coded in some basic Item Menu functionality as well as climbing up a ladder. I gave the Kid more speed so the video would run faster to get the point across. Plus....I have to stop using CamStudio lol, it sucks....the framerate is choppy and it isnt recording my music or sound fx Can someone point me to better screen recording software that is freeware Menu art still a WIP, undergoing changes in PS as im adding functionality in LeadWerks... All comments are welcome, please let me know what you all think and any suggestions, ideas... btw he beats the ladybug like it owed him $...
  15. You do have a point Pixel, when writing complex stuff such as game engines, C++ really is a must. But that does not make other languages a gimmick for writing games.
  16. Its not Lua that is a gimmick, its the people who are using it that may be gimmicks. Same goes for C++ B) . Like I said before, C++ wont make you a game, only your dedication will. Who cares if C++ is faster or may be industry standard.... As stated before I never claimed to be good at art just because I use 3,500.00$ 3dsMax. I claim to be good because I went and studied the theory behind art. And believe me, anyone who is uber awsome at using Lua who understand things such as metatables and metamethods, can breeze right through C++. I will bet you any amount of $ on that. I mean think about it, whats the #1 question that people ask when they want to know about an engine...."Can I make a GTA style game in this engine?....Can I make an MMO in this engine?(lol)....Can this engine make my RPG?". Granted some engines may be better than others, but its NOT any particular engine that is lacking..... Soooooo basically....Its not Lua or C++ thats the gimmick Btw im not trying to offend anyone with this post, im actually just trying to help, I know I can come off strong sometimes, but sometimes thats what it takes for people to see reality. We all want to accomplish our dreams.
  17. Hey thanks Red Ocktober, I appreciate your support dude..
  18. Here is a small update, its not much. We are currently making tons of assets for the game...
  19. Sooshi

    Moth AI

    Hey Aggror any more new cool vids to show? Thats a cool AI technique..
  20. Hey Kalonk nice windmill in the bg, how long did it take to model?
  21. Yea haha, I said I had multiple cameras, but I actually only have one cam that shoots to predefined positions when the player is close to a certain point. no multiple cams, my bad. lol that damn clock, that was one thing that annoyed me back in the PS1 days..
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