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moteldefense debug 2014 04 15 03 33 53
Work in Progress - Started by Einlander,
Very simple breakable wall script. -
simpleworld debug 2014-03-18 083044
Work in Progress - Started by Steam Community,
My preliminary tests for my ladder script. -
Snow
Work in Progress - Started by Steam Community,
Messing around with the particle emitter. The weird black artifacts are from my laptop drivers. -
Leadwerks PostEffect WaterSkyClouds (WIP)
Work in Progress - Started by klepto2,
Deffered Effects for Leadwerks Engine 3.1 (WIP) Some things to let all parts play together correctly are missing and are object to be added. -Sky Scattering -Deffered Water rendering -Simple Cloudlayer -
Atmospheric Scattering (WIP)
Work in Progress - Started by klepto2,
I made this with Leadwerks Game Engine! -
Terrain tessellation - textured
Work in Progress - Started by Steam Community,
Experimenting with OpenGL4 tessellation for terrain rendering -
Transporting Mutant
Work in Progress - Started by Steam Community,
Wanted to see what would happen if Crawler passed through a transport trigger ( Rick aka: Pillar's Transport Script). -
Leadwerks MonsterVSPlayerTutorial
Work in Progress - Started by Steam Community,
Setting up a simple floor, player and a crawler in Leadwerks. Building a NavMesh for crawler to track and attack player. -
Leadwerks - Just cant get rid of the trash
Work in Progress - Started by Steam Community,
Just a useless map I made after 3 days of having the engine. Can't seem to get rid of the trash though... -