Work in Progress
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Vulkan animation benchmark
Work in Progress - Started by Admin,
Over 1000 uniquely animated characters rendering at 450 FPS with our new Vulkan renderer. No special tricks, this is just what happens if you load a model and ... -
VR Teleporter Development Part 2
Work in Progress - Started by Admin,
Added a beam and picking to determine where the teleport indicator should go. -
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GLSL Shading Series
Work in Progress - Started by nick.ace,
Intro video to the series. There are 5 videos up right now. -
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AI in Leadwerks Patrol Points
Work in Progress - Started by Steam Community,
This is a video tutorial that is supposed to compliment my written tutorial. -
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Built from Ruins Developer Video 2
Work in Progress - Started by nick.ace,
Stealth mechanics, improved graphics, and a dog! -
equilibrium 2014 06 05 03 33 30
Work in Progress - Started by Einlander,
A short demo game i'm making for the steam workshop. Everything you see on screen can be found in the workshop, except for the arms, gun and the monster. Those can be found inside the editor. -
Clustered Forward Rendering
Work in Progress - Started by Admin,
Our new forward renderer has all the flexibility of a deferred renderer, without any of the drawbacks. MSAA, transparency, and per-material light settings all work ... -
Vegetation System LOD Preview
Work in Progress - Started by Admin,
Demonstration of the LOD system in the upcoming vegetation system. -
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