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Work in Progress

  1. Vulkan animation benchmark  

    Over 1000 uniquely animated characters rendering at 450 FPS with our new Vulkan renderer. No special tricks, this is just what happens if you load a model and ...
  2. VR Teleporter Development Part 2  

    Added a beam and picking to determine where the teleport indicator should go.
  3. Racing Game  

    Made with Leadwerks
  4. Killed by my own AI  

  5. GLSL Shading Series  

    Intro video to the series. There are 5 videos up right now.
  6. Ravage Online  

  7. AI in Leadwerks Patrol Points  

    This is a video tutorial that is supposed to compliment my written tutorial.
  8. Trapped In (WIP)  

    This is Work In Progress only.
  9. Built from Ruins Developer Video 2  

    Stealth mechanics, improved graphics, and a dog!
  10. equilibrium 2014 06 05 03 33 30  

    A short demo game i'm making for the steam workshop. Everything you see on screen can be found in the workshop, except for the arms, gun and the monster. Those can be found inside the editor.
  11. Clustered Forward Rendering  

    Our new forward renderer has all the flexibility of a deferred renderer, without any of the drawbacks. MSAA, transparency, and per-material light settings all work ...
  12. Vegetation System LOD Preview  

    Demonstration of the LOD system in the upcoming vegetation system.
  13. small wave test  

    I made this with Leadwerks Game Engine!
  14. Cold Feet 2  

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