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Work in Progress

  1. Despair of ordinary men  

    Quick video of my shameless Doom clone in action. Have always loved Doom and Doom 2 and could never find another game just like the way it played. So here we are, I decided to give it a go and see what I could come up with using the Leadwerks engine!
  2. Dev Video  

    Proof-of-concept.
  3. Dino Land  

  4. Dissolve (Blade style)  

  5. Driving around with the Leadwerks pick-up  

    This video is supposed to show the progression and possibilities of car driving with a new model animated, the pickup that comes with Leadwerks...
    The car script was upgraded with tires physics calculation and that got improved in this showcase.
    My goal is to reach a fluent and stable and responsive drive feeling for the player to enjoy off-road experiences in Open world.
  6. Driving in Leadwerks Editor  

    This is a video recorded in Leadwerks Editor. Lua scripting is used to play the game in the editor and make changes in real-time. We use Newton Game ...
  7. Easy no-bake occlusion culling  

    Baked occlusion data is totally unnecessary! It can all be done cheaply and easily on the GPU.
  8. Editor Progress  

  9. Electric spark emitter  

    Workshop item here: http://steamcommunity.com/sharedfiles/filedetails/?id=502368605.
  10. Endless Light. Pre-Alpha footage.  

    I made this with Leadwerks Game Engine! You can find our project "Endless Light" on IndieGoGo: http://igg.me/p/796410/x/640780
  11. Endless Light. Teaser. The Planet.  

    I made this with Leadwerks Game Engine! You can find our project "Endless Light" on IndieGoGo: http://igg.me/p/796410/x/6407803
  12. equilibrium 2014 06 05 03 33 30  

    A short demo game i'm making for the steam workshop. Everything you see on screen can be found in the workshop, except for the arms, gun and the monster. Those can be found inside the editor.
  13. Evaluation Abridged  

    Just showing some mechanics of one of the projects I'm working on. It needs more sound effects and some of the platforms need texturing. A few puzzle rooms will be added and it will be released for the Leadwerks Game Player.
  14. Extrem offroad: Sloped old road vs powerful jeep  

    This is a demo for a future offroad game. It demonstrates what a typical offroad drive could be in this game.
    It is a challenge for the driver to find a way on this broken road.
    The player has to follow an old forgotten road, the nature has slowly begun to cover.
    In the future, it supposed to let you deliver things to NPCs, win points on the road...
    I plan to add mud, water physics and visual effect,  sounds, music, buildings, NPCs, cars upgrades, repairing tools for broken pieces...
    There will be no minimap, maybe a reduced map to get maximal immersion.
     
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