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placing lights


cassius
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I already posted in suggestion several times to have solid visible volumes instead of wireframe that is just rendered in top of 3D buffer without Zbuffer.

And yes light icons seems will come indeed, i hope we will have :

-Pivot icons

-Sound icons

 

Actually that just so .... unfinished in these areas.

Stop toying and make games

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@Rick:

Oh, no, stop ignoring good workflow.

You place stuff in the 3D scene, you want ot adjust a light, the faster is like you are in 3D View, you move the light Gizmo in 3D view.

It's like that in most 3D engines.

 

Even the rotation gizmo is so bad to use compared to UKD or other indie engines or Blender that uses circles instead.

 

I hope LE3 suggestion to be part of some entire dedicaced update one day.

Stop toying and make games

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Do you mean you can't select the light in 3D view because there is no icon in the 3D view window? If so I can see that we should have that but it's not the worse thing.

 

Absolutely this is the main point.

 

rd_pre_lit.jpg

 

We are in 2013, why not working in the 3D scene and stay here ?

In some others editors, you have sound gizmos to position them, you don't have each time to clik on scene panel hopefully.

Well it's just some LE3 suggestion and wish , i don't understand people saying, all is ok like that.

I feel more pleasure working in UDK editor for example than LE3 for such tasks.

Saying some stuff can be improved to at LEAST have as good LIKE LOT OF OTHERS DO , for me it's important.

Stop toying and make games

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3D editing is already supported. It looks exactly like that screenshot.

 

There is presently a bug that makes the light icons not show up. The fix will be included in the next update.

My job is to make tools you love, with the features you want, and performance you can't live without.

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