CJO Games Posted March 1 Share Posted March 1 Previously it was possible to select individual faces within the 3d editor and apply materials directly to the selected face but which would not affect the other faces of the model. This seems not to be working within 0.9.4 dev channel - instead the whole model is textured no matter which face is selected; either directly or through the face selection menu on the right-hand side. Quote Link to comment Share on other sites More sharing options...
CJO Games Posted March 1 Author Share Posted March 1 to better illustrate this point the picture below is the tool working (as expected) in the stable branch 0.9.3. Note the orange highlighted area which allows the accurate application of materials to specific sides of a model. Hopefully this is clear but do let me know if more information or explanation is required. Quote Link to comment Share on other sites More sharing options...
reepblue Posted March 1 Share Posted March 1 Yeah, this keeps breaking. This is like the 3rd time now. I'll test this on my end when I get the chance. Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
Solution Josh Posted March 8 Solution Share Posted March 8 Fixed in 0.9.5. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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