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CJO Games's post in Grid Lines visible over terrain was marked as the answer
I knew there was something I had forgotten to do... :-)
I actually thought this had been solved through an earlier update so had decided not to supply a map I can confirm that I haven't come across this in the last few weeks. Here is a screenshot of a similar scene taken today which shows that the grid-lines are not visible:
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CJO Games's post in Lua/Struggles, and Setinput "LeadWerks was marked as the answer
Have a look at the attached fps script - it's a working example of how jump is integrated - it seems counter-intuitive to rewrite what is already available and what is already working...