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Scroll Panel Example?


reepblue
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Go to solution Solved by Josh,

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I'm having a hard time understanding the Scroll Panel widget found here. I tried parenting my custom panels to the subpanel pointer, but it doesn't draw the sliderbar.

A main example would be appreciated as I need this for my settings panel.  

Cyclone - Ultra Game System - Component PreprocessorTex2TGA - Darkness Awaits Template (Leadwerks)

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Got it, here's a main.cpp example.

I may want to consider revamping my settings panel since I now understand this. 

#include "UltraEngine.h"
#include "CustomWidgets/ScrollPanel.h"
using namespace UltraEngine;

int main(int argc, const char* argv[])
{
    //Load plugins
    auto plugin_svg = LoadPlugin("Plugins/SVG.*");

    //Get the displays
    auto displays = GetDisplays();

    //Create a window
    auto window = CreateWindow("Ultra Engine", 0, 0, 800, 600, displays[0], WINDOW_CENTER | WINDOW_TITLEBAR | WINDOW_CLIENTCOORDS | WINDOW_RESIZABLE);

    //Create User Interface
    auto ui = CreateInterface(window);
    auto sz = ui->root->ClientSize();

    auto scrollpanel = CreateScrollPanel(0, 0, sz.x, sz.y, ui->root);
    scrollpanel->SetLayout(1, 1, 1, 1);

    //Parent your widgets to scrollpanel->subpanel.
    auto panel = CreatePanel(0, 0, sz.x - 100, sz.y - 100, scrollpanel->subpanel);
    panel->SetColor(0, 0, 0, 1);

    //Call SetArea to set the size of the entire subpanel.
    scrollpanel->SetArea(1000, 1000);

    while (true)
    {
        const Event ev = WaitEvent();
        switch (ev.id)
        {
        case EVENT_WINDOWCLOSE:
            return 0;
            break;
        }
    }
    return 0;
}

 

Cyclone - Ultra Game System - Component PreprocessorTex2TGA - Darkness Awaits Template (Leadwerks)

If you like my work, consider supporting me on Patreon!

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