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Editor Properties values stick.


reepblue
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Go to solution Solved by Josh,

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Noticed the following:

  • Entity's Static checkbox doesn't get saved,
  • Spinner widget for the the entity's mass cannot return back to 0 if ever given mass.
  • Collision Type dropdown can't revert back to "None" when changed.
  • Friction Spinners swap x and y values. upon deselection and reselection. 
  • Spinner widget for the entity's Elasticity value just doesn't get to be saved.

I tested this by making a brush and then edit each widget, changed one setting, unselected it, then reselected it to see if the value was the same. I didn't test all component type widgets since I only have the default two at the moment. 

Also, the window title leaves a * at the end of the map name,

  • Thanks 1

Cyclone - Ultra Game System - Component PreprocessorTex2TGA - Darkness Awaits Template (Leadwerks)

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