Sakru Posted September 4, 2015 Share Posted September 4, 2015 Hi. Got this bug today... I'am using an AMD notebook with A8 APU and R7 GPU. Never seen this before. It's coming with the new version of Leadwerks. I will try to reinstall drivers today. Quote Link to comment Share on other sites More sharing options...
Josh Posted September 4, 2015 Share Posted September 4, 2015 I've never seen this. I assume you've updated your project to get the latest shaders? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Sakru Posted September 4, 2015 Author Share Posted September 4, 2015 I've never seen this. I assume you've updated your project to get the latest shaders? Yes. I removed all test projects on this PC, reinstalled the driver and Leadwerks, but no luck at all. Same strange bug. Quote Link to comment Share on other sites More sharing options...
shadmar Posted September 4, 2015 Share Posted September 4, 2015 Does other opengl graphic stuff render ok? games etc? Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
Josh Posted September 4, 2015 Share Posted September 4, 2015 Did the driver come from AMD or your laptop manufacturer, or was it automatically installed by Windows? Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Sakru Posted September 5, 2015 Author Share Posted September 5, 2015 Does other opengl graphic stuff render ok? games etc? Yes, everything works okay. All games. No bugs. It only appears in Leadwerks games or editor. I have tried Vectronic demo yesterday, and got the same result. I saw the same bug for maybe 2 weeks ago, but in only affected water planes. I never made any report because I use my laptop for programming only. Sometimes, I test Leadwerks scripts on it when I need to be sure that they are working on both Linux and Windows. Quote Link to comment Share on other sites More sharing options...
Sakru Posted September 5, 2015 Author Share Posted September 5, 2015 Did the driver come from AMD or your laptop manufacturer, or was it automatically installed by Windows? I tried both. Same result. 1 Quote Link to comment Share on other sites More sharing options...
YouGroove Posted September 5, 2015 Share Posted September 5, 2015 l got also a new graphic glitch not present before Beta update. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Sakru Posted September 6, 2015 Author Share Posted September 6, 2015 I think it has something to do with AMD drivers. When I switch my GPU rendering to APU bug is gone. But if it renders on GPU then I got these artifacts. I will try AMD beta drivers soon, maybe they have fixed it somehow... Quote Link to comment Share on other sites More sharing options...
YouGroove Posted September 26, 2015 Share Posted September 26, 2015 The bugs are still present on my AMD laptop, they didn't existed before. In the editor they appear only on some camera angles, that's strange. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
YouGroove Posted October 1, 2015 Share Posted October 1, 2015 I think it has something to do with AMD drivers. When I switch my GPU rendering to APU bug is gone. But if it renders on GPU then I got these artifacts. I will try AMD beta drivers soon, maybe they have fixed it somehow... This is some custom code in LE3 that makes the problem, i got Unreal 4 or Unity 5 running and some effects demos on my laptop without any graphic glitches. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
reepblue Posted October 1, 2015 Share Posted October 1, 2015 Can be an OpenGL problem with AMD as Unreal uses DirectX, and I think so does Unity. Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
YouGroove Posted October 1, 2015 Share Posted October 1, 2015 Can be an OpenGL problem with AMD as Unreal uses DirectX, and I think so does Unity. When i rotate the camera on some angles the glitches doesn't show, perhaps it is related to the view and new depth buffer. and it affects models only. I found the problem : OPENGL and AMD doesn't like decals When you add a decal , red lines appear around models, so this is Depth Buffer bug. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Olby Posted October 1, 2015 Share Posted October 1, 2015 People are still using AMD after all this trouble? 1 Quote Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64) Link to comment Share on other sites More sharing options...
YouGroove Posted October 1, 2015 Share Posted October 1, 2015 People are still using AMD after all this trouble? There is 0 trouble with DirectX 1 Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Sakru Posted October 2, 2015 Author Share Posted October 2, 2015 Yeah. It is strange. The problem appears only when I use gpu rendering. With Apu it works okay, but much slower. Drivers are ok because Leadwerks works great on my desktop with 2 amd 7970 in Windows and Linux. UE4 works great in Linux too on my Laptop. It seems like the problem is in Leadwerks + I never got this bug in old versions of the engine on the same hardware. The question is when will it be fixed? Or we don't support AMD now? Quote Link to comment Share on other sites More sharing options...
YouGroove Posted October 2, 2015 Share Posted October 2, 2015 Yeah. It is strange. The problem appears only when I use gpu rendering Do you have the problem in some empty scene with a camera and some floor BSP cube ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
reepblue Posted October 2, 2015 Share Posted October 2, 2015 Whether be Leadwerks or another OpenGL engine such as the Space Engine, I've always heard a lot of people having issues with Windows, AMD, and OpenGL. Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
Sakru Posted October 2, 2015 Author Share Posted October 2, 2015 Thanks to YouGroove for telling about decals. After i removed them, i have no artifacts. Quote Link to comment Share on other sites More sharing options...
YouGroove Posted October 2, 2015 Share Posted October 2, 2015 Thanks to YouGroove for telling about decals. After i removed them, i have no artifacts That's good, but people can't use decals or features using depth buffer Opengl if they have AMD cards Perhaps another way to code the depth buffer could avoid that graphics glitches ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
thermogothic Posted October 5, 2015 Share Posted October 5, 2015 I am having an identical problem, I'm on a ATI card also on win 10 not used Leadwerks since my installation of win 10 and the new card but up to now haven't found a fix reinstalled everything deleted all projects etc , Sakru's second post/screenshot is identical to the graphical state I'm getting Quote Link to comment Share on other sites More sharing options...
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