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Posts posted by cassius
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Thanks for advice, I will redo with phygen. I have 2 instances of one character,one of which is ok and one goes thru floor
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I have given my characters a box shaped physics body which mostly works fine but recently some of them have started to drop thru the floor after i set mass value and other settings.
Does anyone know the cause of this?
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Yeah going thhrough pillars looks good. We often see this effect in films. But my camera goes through walls in the middle of a sword fight.I made the room bigger to avoid this but thats just a fudge. I prefer a coding solution.
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Is there any way of stopping camera going thru walls in a 3rd person game. ?
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I agree with macklebee, and thanks mack for getting back on subject.
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An ADITTIONAL forum on blitz website would be fine, but keep the one here also.
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Use Genmat for making mat files of background textures but not for anims.
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Thanks.
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Does anyone have any code on loading in a single animation sequence?
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Will lua be any faster in le3?
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A lot of people use bmax on this forum and while many of us could switch to c+= without too much hassle we prefer not to do so.
Bmax is good enough as it stands without further development at least for a few years.
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I am a programmer of limited ability but I won't have a problem translating c++ api functiond into bmav.
As long as there are third party examples such as we have now I will be ok.
I also know the basics of c++ and c#
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Ok. I think I figured it out.try something tommorow.
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I have a character who engages an enemy in a sword fight. If I want my character to die (the character attached to the player) it will not go into the "die" animation sequence.
I tested the sequence outside of my game and iy works fine.
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No its not a newspaper headline its a problem with 3rd person character.
When I need my character to die he will not go into the die animation.
Is this because he is parented to the player? If so what can be done about it?
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Why wait for le3? Get le 2 and a cheap upgrade to le3 later.
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Why not write it in your own language and let someone interpret it for you.
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Very nice. Thanks.
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Thanks for replies. A tut on Blender would be very usefull.
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When making a 3rd person game using game packs as assets it soon becomes obvious that the provided anims are restricted and put a limit on what can be done.
So I need an easy to use animation app.
I have only Blender at the moment. Can anyone reccomend such an app?.Thanks.
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Do not understand what you are trying to do.
Are you loading in anim sequences seperatly.
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Niddlewerks
gmf static mesh viewer and scaler.
They don't scale bodies though as far as I know.
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There are already a couple of thired party apps that do the job.
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Its in black and white. Hitler dies in the the end
Physics problem?
in General Discussion
Posted
Objects drop thru floor if I just change the name. I will try a clean install. May be some mix up of files.I am using 2.43.
I notice that enabled is set to false by default in properties.