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Yue

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Everything posted by Yue

  1. Test Loading Model fbx on eninge.mp4
  2. I'm using version 4.5 of leadwerks.
  3. This is really weird, I've tried everything, but it doesn't work.
  4. It's just a new blank project, and I haven't the faintest idea what's going on, I'm uploading the whole folder here. Estudio.rar
  5. Model here: Columna.fbx Any suggestions?
  6. Sound:Release() modelPlayer:Release() You are loading the same sound into different variables.
  7. Hi, I just have that file code, where the camera is implemented. Only file Script.
  8. Explorer On Mars 22_08_2018 11_09_26 a. m..mp4
  9. Apparently it's a delay in the camera that follows the vehicle, but I don't know for sure.
  10. Well, I've already got transparency in the editor, but it doesn't come out in the game with transparency. Edit: Script: function Script:PostRender(context) context:DrawImage(self.imgHudPlayer,context:GetWidth()-200, context:GetHeight()-200,200,200) end
  11. I need to draw the face of the character on the screen, although in corel draw I set a mask for the image, in leadwerks you see the whole image, some suggestio
  12. What do you mean it's not official? I don't understand, that's not supported?
  13. Looking at and knowing more deeply Leadwerks, my concern is what is the purpose of this tool?
  14. Hello, I have a concern, it seems that in Lua, in the Main.lua file, I have to declare the functions first before being used, right?. At the end of the file I created some functions, but I can't use them, so I had to put them in the header of the file. Is there an optional way to put them anywhere like C+++ and then use them?
  15. I can't get my vehicle to reach a decent speed as it starts to bounce, am I ignoring any settings for the tires?
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