By creating a simple landscape, I find no way to activate shadows on the ground. That is to say that a mountain generates shadows on the same ground. Any suggestions?
Okay, all right here, it has already done the information to launch the application in debug mode, says that it is very slow in the Lua environment.
:)
Ok, mode no debug. 1570 FPS.
context:DrawText("FPS: "..Math:Round(Time:UPS()),2,2)
So, what's the use of debug mode?, If loading a large stage will be impossible to play to perform the tests.
The right question, how do I look at the frames per second in a final executable?
When I launch the debugger, I see the information of the FPs, but an executable that is not debug mode, does not have that information.
Hi, My Graphics Card is GTX 1050.
No, I have the reference of how to display the FPS in final executable mode, I'm just experimenting and knowing the engine.
Hi, I have very low fps in debug mode only with a camera that
does not display anything. And the information on the screen marks me 20-30 fps.
Any suggestion?