Jump to content

VicToMeyeZR

Members
  • Posts

    570
  • Joined

  • Last visited

Blog Comments posted by VicToMeyeZR

  1. very well put Pancakes..

     

    As far as 3.0, yes if the feature set is majorly increased, I wouldn't mind paying for that... I guess it just depends on how it comes out.

     

    I support Josh's decision. [not that is matters, since it is his engine :)]... I get a little over zealous sometimes. )

  2. that was a joke of course.

     

    I am confident that Josh believes in the indie/Garage development scheme, and not just the pocket book. I fear that investors might change that...(investors want profit) That was the reason for that comment.

  3. I'm not asking you to. This is a blog. A blog is where you write down your thoughts. They are not bashes at people or towards people, they are thoughts.

     

    I am kind of tired of being told. "Just work on your game" Part of it is networking, and I decide what flow I want to use for my game.

     

    Maybe I want to be able to log into a server, with just a map, and a building or two and walk around first. Maybe that's part of my work flow. Its my game, please don't tell me how or what I should do with it.

  4. sounds like a great plan..

     

    One question.

     

    there has not been an import on any GMF files that I have found for editing the models. This allowed for not being able to modfiy the GMF's. There will not be an "export" right?

     

    None-the-less great idea Josh.

     

    one the GUI system. I believe a GUI editor would be great. This would allow your artist's in the community to place good looking GUI's into their levels, and bring LE up to par with some of the good engine's out there with their workflow. ;)

×
×
  • Create New...