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Everything posted by khotan
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it is possible to make motion blur in Lua or C++ with shader ?
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C++ has over advantage to lua, and if you know it you can make whatever games looks !
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If there is a example like tomb raider for character to move and camera move too from back... yea I will for that?
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There is a effect as motion blur created and controlled with C++ in Leadwerks ? Any code in pseudo code or code example ? Thanks.
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There will be have PBR and what tag price is for, please ?
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Free is good cause it can make game for commercial as ogre 3D and it looks professional ! But I don't know why ogre doesn't work correctly so I try irrlicht and it works nice. Other thing, Godot is nice but Eevee (Similar to UE4) from Blender is A KILLER to next generation for games LOL ! Don't get me wrong I love LE but Free is very good too because there a lot contributor to keep to update for nice open source software and for all never DIE you know.
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ok thank you again.
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Yes, thank you. But Your FPS Game demo was shipped in leadwerks as you give me the link, I say as for tutorial 2.6 AI Pathfinding and events... When I create new project in Leadwerks I choose FIrst person shooter but where is his demo (the big demo?) ?
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How to retrieve before the tutorial in big FPS demo delivered to Leadwerks ? there are now small demo but I don't find it...
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Thank you sir Josh ! I will read this. I don't have specific but I try to understand on how to make and mix with lua/C++. Example can C++ trigger some event in lua ? Or can do Lua convert to C++ ? Can C++ control to lua programming ?
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Ok, thanks guy for tutorial A bit late to reply, sorry !
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How make a game for third person in Lua, and same for C++? Tutorial ? Code snippet ? please help me, thank you. I am interesting to 3d view as Tomb raider and I am very inspired from this.
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How to work in Lua with C++ ? Any there is examples or tutorial ? Thanks in advance.
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Leadwerks Game Engine 4.1 Released
khotan commented on Admin's blog entry in Ultra Software Company Blog
Great work team ! Hard work are rewarded. Thank for sharing. -
@macklebee : thank you for your help, i learned a lot from my mistake it is working by your way, you are right about missing material and uv map i was thinking is enough to work but it is no. Again sorry for the post xD @thirsty pathner : nice and many thank @shadmar : effectively yes it needs an animation shader, thank you
- 8 replies
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- Blender
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Sure there are file that i would want to share with you. Box_anim.zip Contains fbx and mdl files Thank you.
- 8 replies
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- Blender
- programming
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Sorry if it's not right to post here, but i think as FBX with blender is more dev than stable (https://developer.blender.org/T43613), so it may be broken something due of compatability and i don't know what version use Leadwerks but for Blender is fbx version 7.4. (2015?), i am sure they say leadwerks works with fbx from Blender. Thus thank you for your link, it doesn't solve my problem... According to you, how you doing for working animation ?
- 8 replies
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- Blender
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Great ! thank you all ! I will go to learn more on this.
- 3 replies
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- shader
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Hello, There are tutorials with examples for shader ? I want to understand quite deep how it works on Leadwerks. Thanks !
- 3 replies
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- shader
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Hi, I created a simple cube to animate with two bones on Blender 2.75a, and exported on FBX animation... Importing with Leadwerks and i don't see animation but only with two bones already created, please help me how to see for animation, have i missing it something ? There is a file to check what is wrong.
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Great ! Nice you see to achieve that.
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Nice work, Chris.
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Jorn Theurnissen is a nice guy thanks for his work. Best good luck for him !
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Good for links and followed and usefull but I know some basic of C++, I would just like to know more about Leadwerks with Visual Studio for creating games. However, thanks to all you I also find some more concrete as this I'm going to start over to use Leadwerks with these tutorials with some experimentation. If you have tutorials a little further like level to intermediate/advanced ? I am taking !
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Hi cassius, have you his link for C++ tutorials ?