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khotan

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  1. I think is yes but I am not sure because I have tried with Dynamic + Buffered in my code C++ so it doesnt work... What is missing I do ? Problem it is in code c++ ? Or it is in Leadwerks from program itself ? Need it to be activated in Leadwerks?
  2. I have a problem the shadow so i have coded in C++ but it doesn't work, how to resolve it, please ? The code here : #include "App.h" using namespace Leadwerks; App::App() : window(NULL), context(NULL), world(NULL), camera(NULL) {} App::~App() { delete world; delete window; } //Camera storage Vec3 camRotation; Vec2 centerMouse; Vec2 mouseDifference; float mouseSensitivity; //Player Model* playerMesh; Entity* player; Model* tpsSphere; //Speeds Vec3 playerMovement; float moveSpeed; float strafeSpeed; //jump and crouch float jumpForce; float tempJumpForce; bool crouched; float play
  3. Is it possible to create 2D UI in Leadwerks for my games as HUD, health bar, etc... ? Or is it needed with UAK for better ?
  4. khotan

    STL ?

    Good to know, again thank you, Josh.
  5. khotan

    STL ?

    Great for that ! Thank you for your answer Another question. Is it working as well as Template too ?
  6. What I need for making an AI with my game in Leadwerks (for characters making as realistic ?) ? What type of algorithm and name use it ? Someone have an experience from that ? Thanks
  7. khotan

    STL ?

    Is it possible to use C++ with STL Library for Leadwerks ? Not sure and not tested so I need for to be confirmed from you ? Thanks.
  8. We need some game sample made by Leadwerks as "complete" and "real" programming for 2D game c++ : 2d platform and top-down style; 3D game c++ : FPS and TPS style for learning way and very good for beginner and advanced What do you think of that ?
  9. Can make for UAK as skinning UI in look and feel with custom button ? And any example from source code sample ?
  10. Great ! Thank you and I will buy it for sure
  11. Josh, in futur are you considering to make a product as UltraEngine on Steam for easy with license ? Thanks in advance.
  12. Cool it works !! Thank you so much Ttiki
  13. No, I don't know... It is my first try in Lua for learning because I used before in C++ that work fine. How to setup for startup map in main.lua file ?
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