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Blog Comments posted by DooMAGE
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Ultra Engine SDK Now Available
in Ultra Software Company Blog
A group blog by The Ultra Software Team in General
Congrats for the release guys
As for now how is the sound file format support in Ultra? Is ogg support available?- 1
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Is the flowgraph coming back when Lua support is added?
Thinking better to that happening, you need to finish the new editor first. Right?
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On 3/21/2020 at 12:49 PM, Josh said:
Navmeshes will be dynamic, and will need to be created in a certain area instead just being everywhere across the world. You can have multiple navmeshes.
I am planning for water to use the same reflection system that is in use for all surfaces, so there is nothing special about its appearance. The physics would be easy to contain in a volume, so you could have lots of different blocks of water here and there.
Looking forward to use this new water system on Lone Water and Log Riders.
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The Great Halloween Game Tournament Roundup
in Ultra Software Company Blog
A group blog by The Ultra Software Team in General
Great games, congrats to all!
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Leadwerks Halloween Game Tournament 2017
in Ultra Software Company Blog
A group blog by The Ultra Software Team in General
I'm in
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Leadwerks 5 Beta Rollout
in Ultra Software Company Blog
A group blog by The Ultra Software Team in General
After the beta there will be a buy once licence?
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Leadwerks 5 Beta Rollout
in Ultra Software Company Blog
A group blog by The Ultra Software Team in General
When LE5 is released on Steam it will also use the Steam Workshop?
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Game Tournaments, Schwag, and American Apparel
in Ultra Software Company Blog
A group blog by The Ultra Software Team in General
time to update my shipping info
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Leadwerks Game Engine 4.4 Released
in Ultra Software Company Blog
A group blog by The Ultra Software Team in General
Great update as always.
Any chance to put a fullscreen/windowed option in the options menu of the new GUI?
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looking good!
Any chance of this be included as a example project in the next Leadwerks release when its done? -
Just now, Josh said:
I will change it back.
Thanks Josh, maybe its a easy fix too, I noticed that the shader godrays.lua is not working anymore, it just make the screen brighter there is no more the beautiful rays it had before.
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Yeah the text is really blocky now
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It's me or the text showed in the screen with context:DrawText is more aliased now?
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You plan to add a fullscreen/windowed option too?
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Shader Enhancements in Leadwerks 4.4
in Ultra Software Company Blog
A group blog by The Ultra Software Team in General
Oh boy! So much good stuff coming. Thanks Josh and team. Keep the good work
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demo is missing
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There is also something going on with the water physics:
https://www.leadwerks.com/community/topic/16352-44-beta-water-physics-and-shader-issues/
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Another awesome update.
QuoteThere is a problem with the player sliding down slopes, as seen in the FPS Character Controller example map. I will work this out.
Hey can you make this a toggle?
So ppl (like me) can use this as a featurehttps://www.leadwerks.com/community/topic/15494-slippery-floor/
https://www.leadwerks.com/community/topic/15436-character-controller-slows-down-on-steep-slopes/There will be a main section in the learn pages about Multiplayer/Networking outside the objects tab?
Since its a new feature would be nice another tab or tree dedicated to networking.
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Building Multiplayer Games with Leadwerks
in Ultra Software Company Blog
A group blog by The Ultra Software Team in General
Great news Josh!
This will come to LE4 or 5?
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Very nice
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Map -> load
shows "Failed to load page data."
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When will the new UI will be released ?
Good question, Josh was working on a great UI library but no news about it :/
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looking good
There is no more a games section?
I think ppl may want to see and play what Leadwerks users are making.
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Not really a marble game, but I think the level design and the power ups in this game is very fun and addicting.
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Finishing Touches
in Development Blog
A blog by Josh in General
Posted
Congrats. Looking forward to get and play with Ultra.
The new features sounds amazing. I'm also glad to see that flowgraphs will come back.
Some questions, I hope this is the right place to ask
Are you planning to bring back the water system?
Also, If I preorder I get access to Ultra right way or I have to wait for the official release on steam?