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UltraEngine Geometry test
Work in Progress - Started by Alienhead,
A little test I put together to see how much Geometry i could throw at UltraEngine before it started showing any slowdown. Well i completed the entire scene and UltraEngine was still pounding away, this is an amazing engine guys. I 100% suggest you check it out if your into game dev. https://www.ultraengine.com/
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GLTF Animation
Work in Progress - Started by Admin,
GLTF loader now supports skinned animations. #gamedev #indiedev Original model is available here: ... -
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Vulkan animation stress test
Work in Progress - Started by Admin,
Switching our new renderer from OpenGL to Vulkan yielded a 78% performance increase in this animation stress test. -
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Physically-based Rendering: Pass 3
Work in Progress - Started by Admin,
Third revision of PBR in Leadwerks. -
Physically-based Rendering (PBR): Pass 1
Work in Progress - Started by Admin,
Demonstration of PBR implementation using procedural lighting data only.