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LeadwerksENetLua Network Test
Work in Progress - Started by Steam Community,
Using ENet, exposed to Leadwerks' lua engine and communicating with a local win console app server. Basic chat system and entity movement implemented. -
Leadwerks Community 2015 Showreel
Work in Progress - Started by Steam Community,
Compilation of games created with Leadwerks Game Engine. -
Leadwerks 3.5 Indie Drawing 2D Polygons
Work in Progress - Started by Steam Community,
Playing around with creating regular and star polygons with geometry shaders by using context:Plot(x,y) to determine polygon center. -
Leadwerks 3.5 Indie Curved Text
Work in Progress - Started by Steam Community,
Initial attempt at curved text. Need to space letters based on letter width and in relation to length of the curve. -
Leadwerks 3.5 Indie Rotating 2D Shader II
Work in Progress - Started by Steam Community,
Playing with the DrawRect() command in Leadwerks with a shader that rotates the squares about a specified pivot position with some new gradient options. Had to remake since I managed to delete majority of my shaders from last year. :( -
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Legos
Work in Progress - Started by Masterxilo,
Check out this video's YouTube channel for more info. -
Tower Defense in Leadwerks
Work in Progress - Started by Steam Community,
Short video of a tower defense I'm making in Leadwerks. The player gets a random selection of towers to place at the start of every wave. -
One More Day - DevLog (Part 3)
Work in Progress - Started by xtom,
In this video I show some of the buildings in the game and the zombies. One More Day is a survival horror game in the making. The game is being made in the Leadwerks game engine http://www.leadwerks.com/ -
Water experiment
Work in Progress - Started by klepto2,
Experimental LOD tessellation of the new water mesh in Leadwerks. Normals and reflection still needs a lot of work. -
Tesselated Water in Leadwerks (very early experiment)
Work in Progress - Started by klepto2,
Just another water experiment... -