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Leadwerks 5 performance test: 100,000 boxes
Work in Progress - Started by Admin,
The new multithreaded renderer is able to efficiently manage tens of thousands of objects in real-time. This test runs at 100-400 frames per second on Intel ... -
GPU Frustum Culling
Work in Progress - Started by Admin,
65536 individual instances are being tested on the GPU to see if they are within the camera frustum. The camera frustum is pulled in a little bit to make the ... -
Scripted Mech
Work in Progress - Started by Admin,
Scripted mech in Leadwerks Editor. It's my first attempt to make a walking robot. -
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Interogation Room sorgu odas
Work in Progress - Started by Steam Community,
Interogation Room sorgu odası leadwerks game engine model tasarımım amacımız bir korku oyunu geliÅtirmek ne derece baÅarılı oluruz bilmiyorum ama bir Åeyler denemek güzel......... -
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SSLR
Work in Progress - Started by Steam Community,
Just messing around with some real-time reflections from Igor -
Damage numbers
Work in Progress - Started by Steam Community,
Workshop - http://steamcommunity.com/sharedfiles/filedetails/?id=404088984 -
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Walker demo
Work in Progress - Started by Steam Community,
I made this with Leadwerks Game Engine! and Blender -
Leadwerks
Work in Progress - Started by DooMAGE,
Simple map testing, with dust particles and some volumetric lighting. -