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vehicle_01 06.08.2015
Work in Progress - Started by Steam Community,
ÐÑоÑоÑип маÑинÑ. ======================================== Реализовано (100%): Физика колÑÑ, Ñизика коÑпÑÑа, обÑÐ°Ñ Ð¼Ð¾Ð´ÐµÐ»Ñ Ð¿Ð¾Ð²ÐµÐ´ÐµÐ½Ð¸Ñ. Реализовано (50%): ÐвÑÐºÐ¾Ð²Ð°Ñ ÑиÑÑема (Ð½Ñ Ð²Ñ Ð¿Ð¾Ð½Ñли вÑÑ ÐµÑ Ð¿Ð»Ð°ÑевноÑÑÑ), Ñглаживание камеÑÑ (а не жÑÑÑÐºÐ°Ñ Ð¿ÑивÑзка) ÐÑедÑÑÐ¾Ð¸Ñ -
Leadwerks 3.5 Indie Curved Text
Work in Progress - Started by Steam Community,
Initial attempt at curved text. Need to space letters based on letter width and in relation to length of the curve. -
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Crystal Cave
Work in Progress - Started by Steam Community,
Check out this video's YouTube channel for more info. -
One More Day - DevLog (Part 3)
Work in Progress - Started by xtom,
In this video I show some of the buildings in the game and the zombies. One More Day is a survival horror game in the making. The game is being made in the Leadwerks game engine http://www.leadwerks.com/ -
Campfire Prefab Demo
Work in Progress - Started by Steam Community,
My first fully contained drop-in ready prefab, suitable for spawning fully functional with zero setup, though has lots of options. Thinking about posting to the workshop. -
Water experiment
Work in Progress - Started by klepto2,
Experimental LOD tessellation of the new water mesh in Leadwerks. Normals and reflection still needs a lot of work. -
Tesselated Water in Leadwerks (very early experiment)
Work in Progress - Started by klepto2,
Just another water experiment... -
Built from Ruins Developer Video 3
Work in Progress - Started by nick.ace,
This is a small update video! It probably isn't as exciting as last video, but it shows some progress that's been made including some small bug fixes. Updates: -More of the soundtrack is in this video -The pause menu GUI has a major overhaul (will likely -