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  • A Demon's Game: Episode 1- Early Access Trailer
    "A Demon's Game" is a very unique title, but keeps true to its horror roots, the game focuses on creating a terrifying atmosphere, rewarding exploration, and engrossing players in the rich lore of its world, moving away from the trend of incessant jump scares and low production quality is our main goal.
    Get it on...
    Bladequest
    GET IT ON STEAM!

    ⚡️ THE ULTIMATIVE DUNGEON ⚡️
    The new mega update brings a whole new game mode, a new UI, improved visuals, bug fixes and much more! With "Bladequest", a whole new experience awaits, which emerged from the popular "Bladequest: The First Chapter".

    Are you ready to explore an infinite dungeon,...
    Cyclone Official Gameplay Trailer
    Steam: https://store.steampowered.com/app/1803590/Cyclone/
    itch.io Page: https://reepblue.itch.io/cyclone
    Discord: https://discord.gg/Hh7Ss9fWaW
    ...
    Between The Realities - Official Trailer
    Warning! Pre-Beta Footage!
    Between The Realities is an indie game in the genre of first-person shooter, which is being developed by our creative association Antology Games Studio. At the moment the game is in active development at the pre-beta stage, the release is expected in the fall 2019. Our project is entirely inspired by oldschool...
    Hoodwink Game Trailer
    Get acquainted with Michael Bezzle; small time acquisitions expert in the decaying slums of the metropolis - Global-01.
    Michael has met the girl of his dreams: savvy, sophisticated, funny and gorgeous, pawn shop owner Francesca Jones seems like quite the catch.
    Love is in the air for him but when his final caper goes awry, Michael...
  1. Leadwerks 3.5 Indie Texture Bombing  

    Playing around with texture bombing.
  2. LeadwerksENetLua Network Test  

    Using ENet, exposed to Leadwerks' lua engine and communicating with a local win console app server. Basic chat system and entity movement implemented.
  3. Leadwerks Community 2015 Showreel  

    Compilation of games created with Leadwerks Game Engine.
  4. Leadwerks 3.5 Indie Drawing 2D Polygons  

    Playing around with creating regular and star polygons with geometry shaders by using context:Plot(x,y) to determine polygon center.
  5. The Evaluation  

    The platform tutorial level so far. No sounds for anything except moving platforms.
  6. Leadwerks 3.5 Indie Curved Text  

    Initial attempt at curved text. Need to space letters based on letter width and in relation to length of the curve.
  7. Leadwerks 3.5 Indie Rotating 2D Shader II  

    Playing with the DrawRect() command in Leadwerks with a shader that rotates the squares about a specified pivot position with some new gradient options. Had to remake since I managed to delete majority of my shaders from last year. :(
  8. Helloween Test  

    simple animations and lights
  9. vehicle_03 25.08.2015  

    vehicle_project ======================================== Прототип машины был реализован, ведётся лишь мелкая доработка механики. ИИ хоть и плохо отлажен и настроен, но даже сейчас с ним можно "погоняться". В планах его разнообразить и доработать алгоритмы
  10. LEX Menu UI and Functionality  

    A video showing off the Menu UI of the LEX Template for Leadwerks 3.6. As you can see, I designed it based off of the older Source Menu scheme. https://github.com/reepblue/LEX-Template
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