Work in Progress
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Marble Game
Work in Progress - Started by Admin,
New game templates make it easy to set up different types of games with Leadwerks. This template demonstrates how to create a simple but fun marble game. -
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[Episode 1] Development of Fallen Legion
Work in Progress - Started by f13rce,
Please consider to like, comment or even subscribe If you have any questions, please feel free to ask. I will be reading all the comments!
Also please note that I'm currently on my laptop because my PC is having some troubles at the moment. The sound and graphics quality is a bit off then.
In case you're interested in smaller updates, I recommend going to the Facebook page of Fallen Legion: http://www.facebook.com/FallenLegionRPG
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vehicle_02 15.08.2015
Work in Progress - Started by Steam Community,
ÐÑоÑоÑип маÑинÑ. ======================================== Реализовано (100%): Физика колÑÑ, Ñизика коÑпÑÑа, обÑÐ°Ñ Ð¼Ð¾Ð´ÐµÐ»Ñ Ð¿Ð¾Ð²ÐµÐ´ÐµÐ½Ð¸Ñ, ÑÑабилизиÑÐ¾Ð²Ð°Ð½Ð½Ð°Ñ ÐºÐ°Ð¼ÐµÑа, динамиÑеÑÐºÐ°Ñ Ð¿Ð¾Ð´Ð²ÐµÑка, ÑÑабилизаÑÐ¸Ñ Ð¼Ð°ÑинÑ. Реализовано (50%): Ðолигон, ÐРмаÑÐ¸Ð½Ñ (ÐÑÑ ÑÑеÑбно. Ðо -
Obligatory scenery with dark ambient soundtrack
Work in Progress - Started by Admin,
Music from here: http://freesound.org/people/burning-mir/sounds/223447/ -
Procedural animation spider
Work in Progress - Started by Slastraf,
This is a spider which walks in a responsive way to the ground.
Inverse Kinematics + regular animation
//edit
I will not be able to put the script for this online because nobody would understand it and I wanted to put it out as fast as possible, without over-engineering the code.
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Screen space reflections with roughness
Work in Progress - Started by Josh,
This shows screen space reflections (SSR) with per-pixel roughness. Even without any temporal filtering / accumulation the results are still pretty smooth.
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Dangerous Rays Daycycle
Work in Progress - Started by franck22000,
http://www.dangerousrays.com/
This video show the daycycle and a bit of the dynamic weather system in Dangerous Rays.
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Scripted Mech
Work in Progress - Started by Admin,
Scripted mech in Leadwerks Editor. It's my first attempt to make a walking robot. -
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GLTF Animation
Work in Progress - Started by Admin,
GLTF loader now supports skinned animations. #gamedev #indiedev Original model is available here: ... -
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