digman Posted April 30, 2014 Share Posted April 30, 2014 Error:File version 25 not supported I get this error in the loading panel at the bottom of the Leadwerks screen when I try to open our Phobia project from the file menu. This error stops the opening process. Our Workflow: Dave uses the steam version plus he is also hooked up with the Steam beta branch. I used the Standard 3.1 version, no Steam. I update my Phobia project by downloading from Dave the Phobia project and replace the entire project each time. This error happens whether I update the Phobia project or not update it using the Project Manager. This has been working till yesterday when I got the above mentioned error. We do need this fixed soon so any help you can offer is much appreciated. I put this here as we do not have a general problem section in the forum. Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted April 30, 2014 Share Posted April 30, 2014 It is a bug. http://www.leadwerks.com/werkspace/topic/9625-loadworld-fail/ Quote Link to comment Share on other sites More sharing options...
digman Posted April 30, 2014 Author Share Posted April 30, 2014 Thanks for the heads up there Aggror, I am sure that Josh will fix this soon... Quote Link to comment Share on other sites More sharing options...
Josh Posted April 30, 2014 Share Posted April 30, 2014 This is only on the opt-in beta branch, so it's not a catastrophe like it would be if it happened on the default branch. If you have a Lua project, just update your project and it will work. If you have a C++ project, you need me to update the C++ lib. Getting it ready now... Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
digman Posted April 30, 2014 Author Share Posted April 30, 2014 I think you mean that Dave needs to update the project on his end or am I mistaken. I updated on my side using the project manager as stated in my other post and it still does not load. It is a Lua project, sorry for not mentioning that. I will ask Dave to update his project when he gets back online and re-upload the project, then I will test and report back here. Quote Link to comment Share on other sites More sharing options...
Josh Posted April 30, 2014 Share Posted April 30, 2014 It sounds like he is on the beta branch and you are not? That would make sense because his editor is saving in a format your app won't load yet. (The map file format doesn't change very often, this is the second time since the Steam release it incremented a version.) Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
digman Posted April 30, 2014 Author Share Posted April 30, 2014 From my first post: "Our Workflow: Dave uses the steam version plus he is also hooked up with the Steam beta branch. I used the Standard 3.1 version, no Steam." I had forgotten to mention I use the Linux version. I just am dropping the ball today on giving you the required information to solve problems. Plus after your first post, I went back and edited out the part of my post where I thought it might be a version difference between the beta steam branch and my Standard 3.1 version (no steam)... Quote Link to comment Share on other sites More sharing options...
Josh Posted April 30, 2014 Share Posted April 30, 2014 In that case, I recommend you guys stay off the beta branch. The beta branch is for testing and it gets a faster update cycle, then when it's stable I put an update out everywhere. The beta branch is using a newer map version with a small addition, but it isn't thoroughly tested, so I can't put out a full update everywhere yet. This kind of fragmentation is a necessary complication of having multiple distribution channels, but I know I can't force everyone on Steam. So teams just need to be aware that the beta opt-in can carry some potential risk. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
digman Posted April 30, 2014 Author Share Posted April 30, 2014 Thanks for taking the time to inform the Phobia team of how things work... Quote Link to comment Share on other sites More sharing options...
Josh Posted April 30, 2014 Share Posted April 30, 2014 Fixed for the standard edition, more info here: http://www.leadwerks.com/werkspace/blog/1/entry-1203-beta-branch-update-adding-convex-decomposition-of-polygonal-meshes/ Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
digman Posted April 30, 2014 Author Share Posted April 30, 2014 A headups here. When Dave opts out of the Steam Beta Branch (Lua only version), he then gets the same error and problem I do and can not load the Phobia project. Quote Link to comment Share on other sites More sharing options...
MexSource Posted May 1, 2014 Share Posted May 1, 2014 (edited) Maybe this is because he was in the beta branch and updated the map with it. So maybe your map is no longer compatible with the non beta version edit: This was my 100 post Edited May 1, 2014 by MexSource Quote C++ :3 Link to comment Share on other sites More sharing options...
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