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More Editor UI elements not updating.


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Go to solution Solved by Josh,

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In the asset browser, I can't seem to change the Collision Type or gravity settings for a gltf+bin model. Might be a carry over from a previous bug. Also, for appearance, it's missing the "Static Reflection" option.

image.png.4982631b4898122b1f2b16a8ad177aa7.png

 

Checked items are marked as False on the Map panel.

image.png.fe3045547aca0ccb9b27c017ae8bbea5.png

I'll report more when I find them...

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Cyclone - Ultra Game System - Component PreprocessorTex2TGA - Darkness Awaits Template (Leadwerks)

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5 minutes ago, Josh said:

This is in the asset editor window?

https://www.ultraengine.com/learn/asseteditor

Top one is from the Asset browser, correct. Sorry for not making that clear. 

The bottom screen is from the Map Tab.

Cyclone - Ultra Game System - Component PreprocessorTex2TGA - Darkness Awaits Template (Leadwerks)

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Just making sure. It's not terribly surprising, this is some of the more obscure functionality in the engine, but it is very cool. The Ultra properties get stored in the glTF extras property, and they will actually survive a round trip into and back out of Blender.

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In the interest of getting the first version out eventually, the Appearance and Physics properties (except for collider) have been removed from the Asset Editor for now, to return in the future. This is sort of another layer of functionality I think we don't need to have in the first release.

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