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Decals trembling


Marcousik
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Go to solution Solved by Genebris,

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If it doesn't happen with decals that are close to the center of the scene, then I think this is just 32-bit  floating point precision in action.

My job is to make tools you love, with the features you want, and performance you can't live without.

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This will largely depend on the hardware power of the computer, so it is then up to me to implement a menu of drawing distance options for these objects, and for the end user to change these parameters to optimize performance.

Decals have draw distance parameters

 

Mars.jpg.89ab63a64eebc1f5ada0ab82b66a1f8c.jpg

 

 

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Yeah everything depending on the PC configuration, but overall I did a quick performance test and the results are incredible good:

That means more than 1600 decals be rendered at max view setting, tracing 6 roads over a 4096 map by 55-60 FPS

20220801111244_1.thumb.jpg.bd45726f63369aff6ca99474ea9bb99d.jpg

Video Card GTX 1660 - 6Gb

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