reepblue Posted October 14, 2015 Share Posted October 14, 2015 Summary A coding exercise done for the Halloween Game Tournament. It's not "Halloween-ish" but I think it's something else that will make you scream and curse out loud. I'll continue to update the project a little at a time until the Tournament ends. I'm uploading mine a bit early, in case my power/internet/life prevents me from uploading it on the due date. I'm also taking feedback on how maps should be planned out, and I'm thinking about power ups and new levels. Controls: Use A and D to control the ball. The ball will continue to go forward so W and S don't do anything. Thanks again, waiting for your feedback. Workshop Page 2 Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
Josh Posted October 15, 2015 Share Posted October 15, 2015 A.K.A. "******* Ball" Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted October 15, 2015 Share Posted October 15, 2015 43!: http://www.leadwerks.com/werkspace/page/viewitem?fileid=535356821 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
xtom Posted October 15, 2015 Share Posted October 15, 2015 It's good fun but you should make it a bit more forgiving, one hit going back to the start is a bit harsh. Replace the ball with an animated fun character and replace the dev art and it would be a great game. Quote Check out my games: One More Day / Halloween Pumpkin Run Link to comment Share on other sites More sharing options...
reepblue Posted October 16, 2015 Author Share Posted October 16, 2015 Updated!! Fixed some stuff. -Added Leaderboards! - Made a checkpoint halfway through the course. - Added arrows on ramps. - Time no longer resets after you crash. - If you hit into the sides final ring, you'll now crash. - Adjusted some rings. ...Replace the ball with an animated fun character and replace the dev art and it would be a great game. I don't have a useful animated character to do so. I was first gonna make an on going runner but replace the runner with a ball, and it evolved into this. I also tried a few art styles before settling on this one. Having detailic materials actually gave me a headache due to how fast the ball was moving. EDIT: I'm noticing a few issues between the master build and the workshop upload. Issues include leader boards not working and my font not being packaged. Error: Failed to load font "D:/Steam/steamapps/common/Leadwerks Game Player/Fonts/zeroesone.ttf" I did check the "Only include used files". Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon! Link to comment Share on other sites More sharing options...
Angelwolf Posted October 18, 2015 Share Posted October 18, 2015 How do I play this? I have subscribed in Steam, but not sure how to open it? Quote My Games: Nightmare Prism:::WolfTale:::Dungeon Creeper:::Despair of Ordinary Men:::Piano Simulator 2016:::House (W.I.P) Link to comment Share on other sites More sharing options...
Josh Posted October 19, 2015 Share Posted October 19, 2015 How do I play this? I have subscribed in Steam, but not sure how to open it? http://steamcommunity.com/sharedfiles/filedetails/?id=405809944 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Angelwolf Posted October 19, 2015 Share Posted October 19, 2015 Thank you! Its a fun, nifty game. Well done! I like the retro Sonic 2 bonus stage-esque design. Quote My Games: Nightmare Prism:::WolfTale:::Dungeon Creeper:::Despair of Ordinary Men:::Piano Simulator 2016:::House (W.I.P) Link to comment Share on other sites More sharing options...
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