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Reflection in models?


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Guest Red Ocktober

do you mean the shiny, almost wet look you sometimes see in bumpmapped models... or do you mean the actual reflection of surrounding objects on the surface of the model...

 

--Mike

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what are you trying to make something "reflective" in?

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I do mean the actual reflection of surrounding objects on the surface of the model. As a plastic ballon, which reflects the atmosphere, but not in all model, only i set in the texture, like a specular...is possible?

 

Example, i created this model, his material is plastic, like a ballon. But i want it reflect the atmosphere, and the models around him..

 

 

asdul.png

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