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ParaToxic

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Everything posted by ParaToxic

  1. Thank you for answer. I have R11.027 version of Cinema 4D.So i have to convert the joints into bones ,is that right?
  2. Thnak you for answer.No i mean the heands aren`t at the position as they are in c4d.They don`t make any animation,just the gun move.And yes i use the skin shader in the .mat file. Here is a picture:
  3. Hey guys,we have here a problem with a animation from Cinema 4D.A Colleague have made a gun and a animation with Joints,but when you export that into FBX and convert it to gmf,the animation plays,but the hands(that are rigged and animatet) don`t move as as they should. It would be fine if you might say me how to do it properly. File was added. Thanks Gun.rar
  4. I think there is a terrain_shadow.vert/frag in the Shader.pak file to "turn on " the shadows at loading sbx files. Sorry didn`t seen the date
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