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dennis

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Everything posted by dennis

  1. agreed. But still both will definitely will be the most awesome agreed or not?
  2. How do you name all those textures then ? I know that you can have for example: floor.dds floordot3.dds but how to name the other files ? anyway, very nice images.. very high detailed though. Cheers
  3. dennis

    Cover Art

    mack, you are talking like you are 40 years old guy Very nice, ms eagle! great concept art, keep on the good work
  4. Hello rick! this seems very useful to me is there also a way to use a network based database (as in online)
  5. DRM is interesting in use but needs more development attention, because many players have problems with it.
  6. porting to Xbox seems interesting, but I'd prefer seeing my game on Sony's computer entertainment instead of microsoft's Xbox. just because PS looks way more sexy! and the games are just much more shooter type like. also the hardware performance for PS is way better than Xbox (games could be way heavier) so development would be more easy
  7. That's interesting indeed!! as I see DX has less support features.
  8. Because I have a ATI Readon HD 5670 X2 vid. card, ati and openGL have problems with each other (often) yeah it's pre-rendered but I always imagined how they did it, is it like drawing ( as in animated movies such as: shrek (poor example) ) would be so nice to know how, not that I even try to make it myself... because I will use another method as: just use a green-screen and some advanced filters to make it appear such awesome. still the fact to implement DX11 or let the user choose. is so much more user friendly.
  9. okay thanks, but is there a possibility to add DX11 our self's? and what about my first question about the cut-scene movie?
  10. Hello all, Is there a possibility to add directX11 in leadwerks engine Lua project? of anyhow, a way to make a cutscene which looks so sexy as in: it would make any game so sexy cheers!
  11. Hello all, I hope that my topic title says enough, How can I change the speed of my camera in the fly trough script? Cheers!
  12. thanks, but In which format do I need to export them (the characters) without losing the animations?
  13. Hello all, Recently I bought UU3D. but when I want to import animations. the UU3D program ads the animations, but how can I call them ? same question for the weapons?
  14. This is some very usefull stuff! very awesome Can't wait for this to be released
  15. such as: health = 100 dead = 0 ? then how could I set the hurt values such as fall height, drowning getting hit by physics (as in bullets, oild drums and boxes with a mass of 100 or something)
  16. I want the life to appear in decimal count or in progress bar like. but the problem is, I don't know how to set hurt values or hurt zones
  17. Then how would you set dynamic keys such as a health bar and damage? where to find those thing?
  18. Thanks! it was indeed a small investment, but now I'll need to wait at least 48 hours, till I get my KEY. but it's worth the wait time.
  19. THANKS YOU GUYS:D:D you are all so awesome... finally made my decisions to buy UU3D Pro. within 48 hours I'm the lucky person who has the great piece of software also I had already 20 FPSC model packs (because I was a FPSC X9 + X10 developer before I became smart ) you guys just rock Cheers!
  20. hehe, thanks! both of you, will start in it asap. and maybe will share the model on the forums here too. just as thanks gift
  21. thanks for your reply things I should add? and are the texture styles correct? regards,
  22. haha thanks, I didn't attached the design. because I forgot... -.-' here you go: I just started doing 3D so easy on me please. Cheers!
  23. Hello all, I managed to make a 3D powerplant. and I want to know your opinion. just for such as things to add. Cheers! AND MERRY CHRISTMASS
  24. Fixed! I needed to export to .x for some strange reason it will work like that way.
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