yerr, you forgot to add this line here if someone wanted to use the machete too :
context:SetColor(1,1,1,1)
if self.weapons[self.currentweaponindex]~=nil then
if self.weapons[self.currentweaponindex].clipammo~=nil then
context:DrawText("Ammo:"..self.weapons[self.currentweaponindex].clipammo.."/"..self.weapons[self.currentweaponindex].ammo,context:GetWidth()-300,context:GetHeight()-100)
end
end